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averyblund said:
And like I just said, pirating more than a single game is easier on the top 2 consoles. Pirating on the Wii or 360 is far less of a hassle than dealing with the minefield of PC gaming cracks. Heck I know 2 people who quite bothering with the random "bugs" in Batman:AA for PC and just pirated it on 360 instead. I suppose it cost them $1.50 DL-DVD, but that isn't much of a sacrifice.

 

PC gaming piracy is the most commonly parroted industry BS meme. But anybody who knows how piracy works realizes what a joke it is. The fact that gamers give the industry their mouths to spread this absurdity is even more troubling. Hard drive loading on Wii for instance demolishes the simplicity of even the easiest PC hacks. Both the 360 and the Wii require nowhere near the skill needed to chang config files, update or downgrade drivers, replace .exe's, or install server emulators. I have young cousins with modded consoles, who couldn't even find the terminal on their PC's. Can we stop pretending like this isn't the case? Please?


Well, myself for instance will not mod my 360, as I like to be able to use Live and other services associated with the XBL service.  I suppose buying a second 360 would be cheaper than buying 5 or more games, however, I may be mistaken, but mods for 360 and Wii are "hard" mods right?  So in order to be able to do it you need to know someone with the know-how to solder.  (I could be wrong on that - there may be "soft" mods)  And doing a "hard" mod there is a risk that modding your gaming unit could brick it, also if you mod it and something else goes wrong with it, you are out of warranty :P



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