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ElGranCabeza said:
jarrod said:
ElGranCabeza said:
jarrod said:

A good guess for bundles would probably be ~30k territory.  That accounts for most of the weekly bump PSP saw in sales this month, though not all of it since this month had several big PSP sales ($150 Go or $125 3k at DELL among them).

No clue on PSN, but I'd imagine if sales there were significant (for, well, *anything*), we'd know about by now...


That's a bad guess, we barely hear anything about any digital download sales numbers about anything on any platform. What we got from PSN? 1 million minis - with no breakdown per title, 100k for FFVII in one week - with no regional breakdown, 20k for Burnout Paradise in 2 weeks - with no regional breakdown, anything else? What did we get on XBL? 1 billion profit - with no breakdown on sales of games, I believe we got numbers for GTA Stories, but no breakdown between download and disc. Not even apple releases numbers. 

It sucks.

Atlus said Persona PSP sold 10k digitally in Japan (compared to 120k retail)... and that was supposedly good for the platform.

I'm pretty sure they never mentioned it was good for the platform, you're adding your personal opinion there. I do think it's good though considering Persona remake sold like 100k in Japan, Japan is not as download friendly as we are in the west and it was supposedly not that good of a game to begin with. My point still stands.

The sales result was a positive, Atlus was pleased with the results.  10:1 was "good for the platform" from their perspective at least.