okr said:
Oh, I wished. OT: First, I sometimes secretely laugh at some Nintendo fans when I see how extremely devoted they are to "their" company. Following E3 some of them already seem to plan to buy every Nintendo remake on 3DS and every upcoming Nintendo Wii title (and I bet many of them will neglect the 3rd party offerings on Nintendo's systems again, but they'll later defend those same 3rd party games - which they haven't bought - in sales threads; latest example: MH Tri), but there's one thing you can't deny: They buy "their" company's games in truckloads (not all IPs, I know, see e.g. PunchOut and Pikmin, but many of them). As this thread proved again, Sony seems to have many devoted fans (just like Nintendo), so why don't so many of their praised and often highly rated own games sell better (latest example is Modnation Racer)? Why did, for example, "only" 3.5 million PS3 owners buy Uncharted 2, a game which got so much praise by reviewers and fans as being technically and even narratively outstanding that you think it would've sold between 7 and 10 million copies by now? Why did God of War 3 sell "only" 2.7 million copies so far? Why is Killzone 2 "only" at 2.33 million copies and outsold by all CoD shooters on PS3? Why is the best selling Ratchet & Clank of this gen struggling to make it to 2 million, despite having only few competitors (if any) on the same technical level in its genre on PS3? So, here's finally my real question: [Just for the record, in case someone thinks I "hate" Sony or Nintendo: I own Wii/DS/PS3/PSP, I like all 4 systems and bought more than 150 games for them combined. I don't hate companies and I don't hate their fans, I just try to understand this 100% devotion to one company] |
simple answer = size of the current userbase ..it's only now that the ps3 user base is increasing nicely and even then it's pretty smaller compared to the wii's.....
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