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Farmageddon said:
Solid_Snake4RD said:

in another post you didn't under my comments and bolded them.you didn't do any of it.you just posted your commnets just like that which made if difficult to separate which is why i told you to stop

really did they say smoke and mirror,don't remember it.also even if they said it why do it if it doesn't prove useful.and how would t be naive if they showcased it at E3 and talk of it as an upcoming thing

the illusion of the conversation was not it when they showcased it last E3 but much much much more and much bigger than chatterbots.illusion a  very different word from what they did there

I'm pretty sure I did bold it, but it doesn't matter.

Yup, he said that, in those words, at BAFTA:

""Right, can we dare to create a character which anybody interacting with that character would truly believe was alive?" and we took that challenge and I admit to you now that a lot of it is smoke and mirrors and tricks, but that doesn't matter."

What do you mean by proving usefull? They believe it can make for a nice experience and a nice game, and so they're doing it. It's just not the kind of thing you (and aparently many others) seem to assume it is, the kind of thing you'd have scientists reasearching with government funds. What it is is a prduct that tries to look like that. And that's what they shown, and that's what's coming.

And this is Molyneux, of course he'll use as many hyperboles as are known to man when talking about a new project.

so now you made it BAFTA after E3 claims

 

if they belive it can make it useful then how does wating time over MILO help or make it useful????-thats the main  question is,why the hell waste time over it?