Khuutra on 29 March 2010
libellule said: rocketpig, I was expect your apperance in this thread, was about time ;) but I have a question for you about PT and ME2 : dont you think PT already proposed to define the relation between the main character (player) and the secondary character ? and, since PT was (IMO) already proposed this type of interactivity, in which way ME2 is bringing something new ? |
Chris Avellone in general is really good about this - I haven't played Planescape, but the way he built attachments to characters in Knights of the Old Republic II was masterful.