Reasonable said:
To date I haven't seen any game on either that I don't think the other couldn't support in principle provided the engine was well coded and optimized for the plaftorm - any difference either way has for the most part been a matter of code optimization leaning towards one platform over the other. The single definate advantage I see for the PS3 at this point is simply capacity - which impacted FFXIII and to an extent Rage from id. This simply means that, on a single disk, PS3 can support greater variety of textures, etc. and/or higher resolution cinematics and better audio. But in terms of the game engine and running it, both seem fairly similar in basic specs from a gaming perspective. |
In this case the variety of textures is caused more by them prebaking lighting, SSAO etc into the textures themselves as a quick/dirty optimisation to make the game look better and free the processing power for other things. They haven't likely gone out and made 30GB of purely unique source textures, it just doesn't make sense, so the game can fit onto two discs at worst with just unique textures and dynamic lighting.
If the Xbox 360 can do a decent reproduction on 2 discs then theres no problem, it can run it and Alan Greenburg is correct.
Do you know what its like to live on the far side of Uranus?