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I've been playing it for an hour now, and I'm still not too impressed.   It really is an exceptionally beautifull game, but so far, there is very little involvement in it.  I've just been walking along very linear generic (but pretty) walkways, getting into some incredibly dull fights.  I have won every fight so far by just pressing the X button continously (and using a potion twice).

 

So when does it start to feel more like a game?  Does it get a bit less linear?  When does it actually become challenging?  I really WANT to like this game, and it is VERY beautifull, but I don't want to walk down linear corridors all the time or win every fight by just continually pressing X (and occaisionally using a potion!!)



The dude abides