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Christhor said:
jarrod said:
Christhor said:
jarrod said:
Carl2291 said:
jarrod said:
Carl2291 said:
Mad55 said:
regardless Mario is king this generation and as a whole hes most definitively king. Though Pokemon is on the creep creep lol. Though i don't think they will ever surpass Mario nor do they deserve to. they don't innovate.

How has Mario innovated this gen?

Center of gravity based 3D platforming.  More innovative than any other platformer this gen.

I don't see how "Gravity" is an innovation, as it is featured in every 3D Platformer i know of.

Center of gravity, not just gravity.  In Mario Galaxy you aren't jumping just up/down, each land mass has it's own center of gravity, gravitational pull and this impacts the actual platforming and general game design greatly.  There's not really any other platformer like it (well, at least until Galaxy 2 in 2.5 months). To be honest, I can't think of anything more innovative for the genre since the original move to 3D (which Mario also helped pioneer).

Well ya know, Ratchet and Clank 3 had a couple of worlds that were a lot like Galaxy. Just sayin'. =)

OT: Wii Series! Wii Series! Wii Series!

R&C's barely a platformer these days, it's more run'n gun.  And it didn't really have the same sort of implementation, it wasn't multiple centers of gravity effecting platforming physics.  It was just spherical worlds, which have been done forever in platformers even.

Insomniac's "we did spherical worlds first" comments were pretty funny in context too...

Insomniac said that? Well that spesific part of R&C3 was very platform-centric. Galaxy implemented it much, MUCH better, but I still instantly thought about that part in R&C while playing.

Does R&C3 pre-date the Mario 128 demo shown at Spaceworld in 2000, or it's first reference in a 1997 interview? Seeing as that eventually became Mario Galaxy...



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