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Yesterday I beat Resistance: FOM and a week ago Ratchet and Clank: TOD.

Some may ask why it took so long to beat these games. Well it's Insomniacs fault. No offence to them they are great developers but the checkpoint system of their games is terrible. In Ratchet and Clank, if you killed a lot of monsters and travelled a lot of distance when you die you have start over at the very beginning. The distance between the checkpoints is huge. Everytime I started the games I wanted to play long time. But those fuckin checkpoints make the game boring and made me crazy. So a half hour was enough. The same problem does have Resistance. This makes it less attractive to buy the sequel. Okay it was my first Ratchet game but the game isn't that great as some here mentioned.

What do you think of the checkpoint system? 

Sorry for my bad English.



Systems owned: PS1 PS2 PS3 PSP N64 Wii iPhone