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I want to look at the aspect of doing too much. Say that developers nail everything perfectly and all the experiences together are best of breed. If you demand players have to do all of the above, isn't there a risk you are going to give them some experience they suck at and don't find fun? That is the question I am posing about Brutal Legend. Now, if you have experiences OPTIONAL, that can work, but not required. I don't need a rhythm minigame in my action RTS.  With myself, I don't care how much you have a rhythm minigame polished, I am not going to end up being good at it at all.  I have Guitar Heroes, for example, and it only comes out in a party set up.  I picked up a Guitar Heroes bundle on my 360 for $10, and some expansions, and now am set for parties.  But no way do I play this.  It just isn't my thing.