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LordTheNightKnight said:
Where does it say pickup FPS has to be multiplayer? Just because current single player design doesn't go that way doesn't mean it can't be done.

 

If you've played any MOH and COD games it cant be done. Most of what you do there are mostly scripted its not like Doom and Quake that you just flipping switches and kill all the stuff that moves. Even though that kind of gameplay can be done that kind of gameplay will grow stale afterwards. If you've read Malstrom's latest blog thats what Malstrom wants in Zelda. Less puzzles more action. Theres a reason why Miyamoto made Zelda  a puzzle game with abit of exploration game once it became 3-d.

 

I admit Zelda TP was too scripted, you really have no chance to explore and you only follow what the game says you, BUT... eliminating a foundation why Zelda became Zelda once it became 3-d in N64 was just franchise suicide. But I could be wrong though



end of core gaming days prediction:

 

E3 2006-The beginning of the end. Wii introduced

 

E3 2008- Armageddon. Wii motion plus introduced. Wii Music. Reggie says Animal crossing was a core game. Massive disappointment. many Wii core gamers selling their Wii.

 

E3 2010- Tape runs out

http://www.fivedoves.com/letters/march2009/ICG_Tape_runs_out.jpg