By using this site, you agree to our Privacy Policy and our Terms of Use. Close
KylieDog said:
If metacritic is your best defence I am laughing.


Guess what, what IW thinks players want and what players actually do want are different things also.


The co-op modes on WaW always have a crapload of people playing them...but of course all those people in fact dislike the co-op, they play it because they hate it.


They have the evidence right there that people like it, R2 also had many complaints when it was removed. BUT IW KNOW BETTER.


Facts and memory should do the trick.

When MW was released, CoD3 disapperead from official LiveActivity Charts. Today, almost 24 month after its release and in spite of a "sequel", MW is still here, almost at the same level as WaW.

In spite of reduced installed base at the time, MW sold more units on PS3 and X360 than WaW, and I seriously doubt WaW will catch up next year.

But just remember the games themselves.

2 years later, ppl still remember clearly many incredible moments from MW : night cargo attack, Helico flight over the city, the whole Chernobyl level, the saving the pilot/nuclear explosion/dying part, the C130 bombing, the slow-mo final, the plane rush...

Frankly, from WaW (and I finish it), beside the night attack at the begining and the very ending at the top of the parlement, there is nothing else.  The rest was "been here, done that". The "parlement charge" was especially pathetic, with just 12 guys rushing (the whole russian forces !) and after that, only 1 or 2 guys coming to replace deads. Sorry, but the Volga River mission of CoD 1 was far more intense and impressive 6 years ago.

It's not that Treyarch are bad. They can do decent games (especially when they get the right "tools" from IW in fact), but they lack the talent of Infinity Ward.