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@Jack.. I hate to repeat myself, but I wrote: In computer games which depict a 3 dimensional virtual world, the need for very fast computations resulted in the adoption of a binary, 256 Degree system. In this system, a right angle is 64 Degrees, angles can be represented in a single byte, and all trigonometric functions are implemented as small lookup tables. but please focus on what this topic was about.. Kwaad stated that the Wii is boring, and he loves his PS3 better.