ironman said:
You forget that GT2 was heavily bundled, a brilliant move on the GT franchises part, it's kinda like what coke did in WW1. they gave coke to all the troups for free, and when the troops came home, they all enoyed the taste and bought it, that rocketed coke sales and put them on the top. So using that knowledge it is fair to assume that GT3 sold well because of the heavy bundling of GT2. Didn't work out for Motorstorm and Motorstorm: Pacific Rift nor did it work great for Resistance and Resistance 2.There was a huge drop off there. I'm not entirely convinced of this, nor am I really sure where it came from. I had only mentioned GT3 due to it's high user ratings everywhere for 'well recieved'. I also would like to point out a key word in the thread title yet again "Believes" so this is more speculative. So far the fan base is highly skewed towards Halo3, the purchase base is highly skewed towards the GT series. I own several games I enjoy, that doesn't mean I am a fan of them, In retrospec I probably wouldn't have purchased them because to me they ust weren't worth the money. I understand where you're coming from there and I completely agree with the italicized part but is there really any way to show that GT owners are not repeat buyers? With the lowest game selling 8+ million, I'd imagine there is quite a large fanbase. Maybe less vocal, but there nonetheless. The reason you are arguing is simply for the debate. thats why I am doing it, and I like to see fanboys squirm! In reality, I could care less which series is more popular, I enjoy the Halo series, and have never played GT (probably won't because I SUCK at racing games) but I beleive both games cater to a different audience. Clear enough fer ya? Lol. I'm not sure I enjoy making fanboys squirm. I guess I was just in the mood . Anyhow, I think we're pretty much at a point where we'll simply have to agree to disagree on some of the stuff. |