By using this site, you agree to our Privacy Policy and our Terms of Use. Close
WereKitten said:
I can venture a guess, though: maybe more detailed demographic analysis is in order?

Even with an install base of only 6 million units, those 6 million early adopters were probably exactly the demographic Gears was targeted for.
Early adopter of the first hd console means tech enthusiast (or "graphic whore" if you only own a Wii ;) ), thus sensible to Gears' eye-candy. The Xbox brand meant Halo and local multiplayer gaming, thus I also expect those early adopters to be shooter players and happy for the local coop.

On the other hand, even today with 21M PS3s the demographic is much more varied and less NA-centric, and the carried over users who went along for the brand were never big shooter fans. Actually I wouldn't be surprised if only about one third to half of the current PS3 install base is all that interested in shooters, so I expect sales in line with Gears 1 in absolute terms.

 

Exactly, plus those early adopters must also have the highest willingness to pay, which would also explain 360's higher attachment rate. They would buy the game without being too enthusiastic about it, just to try it out at least.

Also, the buzz generated around Gears was progressive and without hick-ups as Killzones'. False claims backfire pretty quickly on the web and Sony forgets that too often.

Last but not least, the first Xbox attracted those willing to play fps on a console, while Sony never really encouraged the genre until recently.



God i hate fanboys, almost as much as they hate facts

 

“If you want to build a ship, don't drum up people together to collect wood and don't assign them tasks and work, but rather teach them to long for the endless immensity of the sea” Antoine de St-Exupery

  +2Q  -2N  (to be read in french)