By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Narfer:  The PS3 controller does account for speed.  In fact, the baseball game told me to "swing" the controller faster to hit harder.  I'll give you that it's easier to hold a Wiimote like a baseball bat, but it's not hard to hold the PS3 controller.  Also, I think the height thing is something that could be programmed on the PS3 as well.  I'm not sure it was in the baseball game 2k7, but the controller is sensitive to height changes, just like the Wiimote.  That could be done as well.  I think the PS3 motion sensing is better than people give it credit for.  The only thing it doesn't have of course is the sensor to calculate angles, which means it just detects changes through movement.

 

The big problem with the Wiimote has been FPS camera movement versus aiming, or perhaps that was just Red Steel.  That I hope can be tuned.  I'd like to see adjustments made based on where the sensors are located and the size of the TV.

 

As for Madden, my source is gamerankings.com that averages all the ratings from every major game website and magazine. I think they'll tune it so we'll see is future versions.  However, there will be enhancements for the 360 and PS3 versions as well, so we'll see with those as well.  I have heard the stiff-arming is fun on the Wii, as well as passing.  I just wanted to point out that on average magazines preferred the previous generation madden 07s better, mainly because of features that were left out for unexplainable reasons.  It sucks that EA has a monopoly on it right now.

 As for GTA.  Ugh.  It's not just GTA, it's every huge game that comes out.  Everything will be scaled down.  I'm sure the Wii could handle A GTA, but could it handle the next and greatest GTA?  No, not unless it is scaled down.  Obviously the PS2 GTAs could be ported over to the Wii, but porting games like MGS4, FF13, GTA, etc, etc would not yield as great results. 

I'm sure an exclusive GTA would be great for the Wii as well.