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Senlis said:
@ecurbj: The problem with piracy is that some developers take measures against them, which is annoying to paying customers. Take EA's DRM or itunes DRM for examples. Even cd-keys, something a lot of us just accept as part of life, is a result of piracy. I can't think of a good example of anti-piracy for consoles, but that may be because they haven't thought up an effective method yet.

@Espresso: I was about to comment on how the current financial crisis doesn't seem to effect the gaming industry (or so I've been told), but we live in two different countries.

 

Okay so does it affect the market, thats what I'm saying?

Everyone is buying games, its only a small segement of the market that is doing piracy on games. The majority of the market are the casuals, which then don't even worry about piracy. They just buy the games and play them.