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outlawauron said:
HappySqurriel said:
colonelstubbs said:
I swear somebody told me the Gamecube was more powerful than the xbox....obviously they were incorrect

 

Yeah, I know those Factor 5 guys were idiots ... All they ever did was produce one of the most graphically impressive games of the previous generation on the Gamecube at launch, and then surpass the visual quality of that game when they created its sequel.

One thing a lot of people don't really understand is that a lot of the graphical "advantage" of the XBox was that the Gamecube's TEV unit was poorly understood by most developers. At its core the TEV unit is very similar to pixel combiners which were used in GPUs prior to the move towards pixel and vertex shaders ... The primary reason why people moved towards shaders over pixel combiners was that few developers used the pixel combiners (and other GPU features) because they were GPU dependant not that they were not powerful; there were dramatic differences between the ways ATI and nVidia handled this type of hardware, and the way each of them handled the features could change from each generation of card to the next.

Factor 5 was one of the few developers who really took advantage of the TEV, and the Star Wars: Rogue Squadren games were beautiful because of it.

I agree, but I still don't really believe the GC was more powerful than PS2 or Xbox. That's just because that there were PS2 and Xbox games that looked better than what the GC produced.

It was kinda 2007 whenever the 360 had better looking games than the PS3 til Uncharted came out.

 

@ sc94597

I don't really care about specs. If a game truly looks better than Game B, then you can one is powerful, etc.

 

GameCube was more powerful then PlayStation2 and in many thing more and less powerful then Xbox with Xbox being the strongest overall. I mean, you can sit with a 4 core CPU, good graphics card and lots of RAM and never play other games then what your old Pentium (1) computer could play, but that does not mean it can't handle more. PS2 had so much of the market that developers had to find new ways of pushing the visuals to get more out of the console. And I guess it way easy to use Xbox thanks to it's similarities to PC. With GameCube, well, it was not so popular as the other consoles and it was not "alive" as long as it was out on the market.