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HappySqurriel said:
Tuulikk said:
Some GameCube, Wii and Xbox specs:

GameCube CPU:
243 MHZ
1.3 GB/s peak bandwidth
64 KB L1 Cache
256 KB L2 Cache

Wii CPU:
729 MHZ
1.9 GB/s peak bandwidth
128 KB L1 Cache
256 KB L2 Cache

Xbox CPU:
733 MHZ
1.0 GB/s peak bandwidth
32 KB L1 Cache
128 KB L2 Cache


GameCube FSB:
162 MHZ

Wii FSB:
243 mhz (?)

Xbox FSB:
133 MHZ


Gamecube Memory:
43 MB total GC of which:
24 MB 1T-SRAM GC (same as on the Wii)

Wii Memory:
64 MB DDR3 400 MHZ? (Twice as fast as the Xbox DDR memory or more)
24 MB 1T-SRAM 10 ns (faster than the Xbox DDR, lower latency)
3 MB Texture Memory
512 MB SD flash memory (can be accessed for buffer purposes(?))

Xbox Memory:
64 MB DDR RAM 200 (?) MHZ 30 ns
8GB HDD


GameCube GPU:
162 MHZ
1 MB texture cache

Wii GPU:
243 MHZ
9.0 gb/s bus

Xbox GPU:
233 MHZ Xbox
6.4 gb/s bus
256KB texture cache (?)

My own personal list. All specifications are not fully confirmed by me against more sources and I will continue to fill in and change the list when i feel like it.

Various places I used to find information:

Wikipedia
http://neonblue2.blogspot.com/2007/12/power-of-wii.html
And other places I cant remember.

There is so much more to it, and I really really think Wii can do much more then Xbox, but it is up to developers and Publishers to use the power.

 

 Your Gamecube specs are way off ...

http://en.wikipedia.org/wiki/Gamecube

Yeah. CPU right? I know what it is suppose to be, but I must have written a number for something else not on the list there without thinking and now when I dusted of the list an correct things i mist that. Oh, Well, time to change it.