By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Cerebralbore101 said:
Lonely_Dolphin said:

Master classes while generally better aren't necessary, advanced classes are also viable so you don't gotta feel like you have to have all your units in master classes.

As for maddening mode, the first mock battle took me like 5 trys, so yeah I'm liking it already!

Yeah that's basically what I was saying to an extent. 

I started maddening mode yesterday. Took me seven tries to beat the just mock battle, and I still lost two units in the fight. Then I remembered that I have to activate Sothis' Shield if I want to not have my tank nuked by their magic users. 

By the end of Hard/Classic mode I was pretty much trolling the enemy units, so maddening should offer a good challenge. Death Knight will be insane though. I'm scared!

Edit: Also, there's no Divine Pulse in maddening mode! Lots of enemies can kill you in one hit. So a single mistake and you lose a unit! 

What is Sothis' Shield? Never heard of that. Divine Pulse is still there, 3 uses to start with which I think is less than hard mode. Given the game has same turn reinforcements and fog maps I'm glad it remains.