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Mar1217 said:
Cerebralbore101 said:
After 70+ hours I finally figured out how to make monsters get the red stun, where they drop ore. Each square of the monster is a shield, and you have to break all shields in order to get a stun. You break shields by attacking the same square with two different characters, and dealing high damage. The first attack cracks a shield. The second attack with a different character breaks the shield. I think gambits crack or break all shields that they land on.

I thought the tutorial explained it well though ... I mean basically utilizing your gambits against them is the surest tactic to use.

There are a lot of shields that nullify certain damage types. Especially in hard mode. This makes a lot of gambits tricky to pull off. Can you get your good Gambit character in range without putting him at risk of dying to an attack on the enemy turn? If you can use your Gambit will it deal any damage at all? A lot of time the answer to those questions will be a no. Especially for me, since I didn't have Flayn in my party to use her rescue ability. 

Another problem is that enemies will turn to face you everytime you attack them at close range. So you can walk up behind an enemy to hit its rear shield and it will turn around as you attack it negating the damage to the shield.  

It doesn't help that I'm playing in hard, permadeath mode.