COKTOE said:
Dreams really does look like a top shelf product. My main concerns with it are that it will likely have a steep learning curve, and will require a significant time investment to get anything out it. The whole thing seems a bit daunting. |
Same.
Sony and Media Molecule have talked about adding mouse and keyboard support as well as allowing creators to sell their creations as standalone games. I think that's very important for Dreams' long-term success. If they dare to open the gates completely by releasing Dreams for free on console and PC with a 5% royalty on revenue, they could end up with a highly intuitive and highly competitive engine on their hands.