Ryuu96 said:
I could see the financial freedom being a pretty big convincing factor for them, not having to work contract to contract nonstop to keep the lights on, they could take it easy and consolidate some of the teams, I mean as of recently they were working on 2 Mobile IPs, Astral Chain, Bayonetta 3, Babylon's Fall (I'm guessing that's cancelled...) and 2 Original IPs between 200ish staff... Also I believe Matt Booty said there's a clause in their recent acquisition contracts where the studios can leave at any point they want without fear of being shutdown, basically they'll part ways like they did with Twisted Pixel which leaves the door open for any studio if they don't like how things are going to being able to amicably split. Still don't see it happening though, If it did though, they should revive Scalebound and make it one of the first Scarlet exclusives, one of the biggest problems with Scalebound was rumoured to be that it was running like crap on Xbox One. |
Pretty sure that both Mobile games that they were working on got canceled World of Demons and Lost Order are both MIA, then there is the whole GrandBlue Fantasy situation that was super sketchy.
They actually said a while back that they had to can some games because they didn’t have enough staff at the time and I’m guessing that’s was because they are working on too many projects at the same time.
They would be the Ultimate studio for Game Pass since they are workhorses that can deliver 1 AA-AAA game per year.