AngryLittleAlchemist on 07 August 2019
Jumpin said: I guess I should rephrase my question. 1. Is the game fun to play with zero save-scumming (going back to earlier points when the result of an action is undesirable) and perma-death on? 2. Does the game have a lot of grindy/chore-like tasks required to build characters? Or is straight-up strategic action + story all the way through? (with characters growing in stats along the way) |
1. The game is incredibly easy, almost in a bad way, so I guess?
2. No lol. There's a lot of chore-like tasks, that's basically the monastery. It's technically optional but it's also one of the fastest ways to increase your skill ratings.