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JWeinCom said:
Jumpin said:

Is the game actually balanced for perma-death like Blazing Sword, or does it make for a horrible experience like in Awakening and Fates because it's balanced for casual play?

Not sure exactly what you mean by that.  The game takes the rewind feature from Echoes (divine pulse) so you don't have to worry about having to start a whole mission over because of some stupid rng.  

Chrkeller said:
Granted I am playing on normal, with perma death off, but strategy wise I feel FE is behind Mario vs Rabbids. I kind of just attach whomever I want too. Still a really fun game, but just not a 10/10 or 9/10 for me. I'm still in the 7/10 to 8/10 range.

Eh... you're basically playing on easy mode.  And that's fine if you enjoy it more, but if your complaint is that the game is too easy... that's kind of not valid.

That is an unusual stance..If there is no permadeath on normal mode, I don't see how the strategy aspects of FE can be fully realized. 

Even on normal mode, permadeath adds that incentive to be careful on who you place on the battlefield, how you prep them, and where you place them as the turns add up.