TheMisterManGuy said:
More hyperbolic than untrue. They are correct that AAA games, or in this case what would've been considered AAA on a handheld, will take longer and cost more to make on Switch due to its increased power and console nature. It's a reason why Fire Emblem had to be delayed twice, expectations are higher. That said, HD-development is generally speaking, a non-issue for the most part. As I said, Development tools are so versatile these days that Even PS2 styled action games can be done by a couple guys in Unity over the course of a couple years. Indie developers are showing that "HD games are hard" is an grossly outdated mindset. |
It's untrue because it insinuates that HD platforms require HD games, which leads to the stupid conclusion that bad hardware = better because cheaper.
In the end it's a hilarious non-discussion anyway considering that even the Switch isn't capable of running most current gen AAA games at a desired baseline quality. Which is why it will have the least amount of AAA games of any platform anyway.
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