d21lewis said: I was NEVER able to find a good used AAA Gamecube game. People would buy those games and hang on to them for years. Why was that?
Developers can figure it out. Games cost $50-$60. Why in the hell would someone pay that much for a game, just to turn around and trade it for $20-$30 a few days (if not the very next day!) later? Make games that people want to keep forever (I have games I may never play again, but the playthrough was so good, they will stay on my shelf forever) and you won't have to worry about an after market. |
Nintendo AAA games really buck the trend.
I sold my Gamecube games when the Wii was launched.
10 title
5 sold for 50/60 percent of original price
3 sold for 75 percent of original price
2 made a profit
Legend of Zelda : The Twilight princess (Bought 35 GBP : Sold 60 GBP) Apparently there was a huge TP shortage at Xmas.
Metal Gear Solid : The Twin Snakes (Bought 20 GBP : Sold 40 GBP) Apparently its as rare as hens teeth in good cond.