IcaroRibeiro said:
Tober said:
. I think for Japan the top three was Genshin, Apex and Fortnite, if I remember correctly. All 3 are non Japanese games.
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So Japanese gaming market is indeed looking sad
I remember when Nintendo released their report years ago about profit from their mobile games, Japan brings a lot of money to mobile games, specially Fire Emblem Heroes. Contrary to popular opinion, they seem to be quite found of live as service games as well. They just do it more on mobile games rather than console games I guess...
Zeldaring has a point when saying Japanese devs are looking elsewhere because Japan is not cutting it anymore. Final Fantasy aside, many JP devs have shown steady growth everywhere but Japan. Atlus, Capcom, even Square. Japan seems to be down to one game of other eventually, like they did with Momotaro, but overall third party sales on consoles are in a historical low.
Hopefully the numbers on PC are enough to offset their decline on console spaces. I wish devs released more regional breakdowns. Elden Ring crossed 1 million after a few months of launch while the physical sales were only 400k. There are chances PC versions of multiplat games are outselling their Playstation versions this gen
Maybe Capcom can give us some light after Monster Hunter launch
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zeldaring said:
curl-6 said:
So your issue isn't really "there are no big hits other than Splatoon in the last 10-12 years" but rather "how dare the Japanese not like what I like".
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Are these games really even quality? They look like mobile games.
My issue is Japan is really starting to abandoned core gaming, you know the ones we mainly play other then nintendo games, and not games I like, it's games that are recognized as quality and big hits all over the world. I would put it like this if every region loved nintendo games and the US was like oh nintendo games are too kiddy that's how basically Japan is right now with anything that's not family friendly it's small market for those type of games in japan.
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I'm pretty late to this, but it seems you guys are just repeating the same thing over and over again. Sheesh I'm not sure where to start and I'm not planning to spend much time on each response. There's a lot I can say cuz there's that many misunderstanding, but I'll focus on the main topic.
What's even considered "core gaming". Everything that's not Nintendo or mobile games? If so, this fixed concept from @zeldaring and many others are completely wrong. Just look at the top streamers, content creators in Japan for video games. I'm sure you guys don't know who they are judging by the conversation so I'll name a few.
Top streamers - Kato Junichi, Shaka, Stylishnoob, vtubers like Pekora ch
Top content creators - Kiyo, Pockey, Hikakin
Just look through their channels by googling them. You can see that they've been playing a wide variety of games. In fact, most of them plays more of those "core gaming" stuff discussed here. Just look at the games they are playing RIGHT NOW. ARK, Terraria, The last of us Part 2. Furthermore, look at the JP channels on Twitch right now, none of the top streamers are playing Nintendo or mobile.
Ok, content side "core games" are much popular, but that doesn't mean they are popular there! Wrong. Simple google search proves that, like why Japan had some of the biggest Apex Legends community.
You guys are only taking one data and forming your opinion with just that. It is true that mobile games and Nintendo games are big there, but that's not the full picture. Famitsu only reports console sales, and physical (very important to note).