Soundwave said:
Switch 2 architecturally is way beyond a PS4 too, its closer in that respect to a Series S. Ampere based with some Lovelace features is going to leave that ancient GCN 1.1 from like 2012 architecture in the dust. PS4-XB1 still is a significant part of the audience base if they're willing to not move on from it. EA is also bringing Jedi Survivor to the PS4-XB1 ... they must have some metrics that are showing there is a market for it. |
Yep there's gonna be loads of games this decade that could not run properly at all on a PS4 but will be able to run on the Switch 2 even if it's heavily cut back and runs kinda poorly.
A ton of people are still playing games on them but the vast majority of those people aren't buying games and are just sticking to stuff like Fortnite. Considering how long it's been since that was announced if nothing is said about it in the coming days then I expect that those versions of Jedi Survivor have gotten cancelled since it has to be a nightmare to try to get that game working properly on hardware that outdated considering its minimum requirements so a lot of effort for little in return. And yeah they surely have metrics but like the 3DS example I imagine some developers/publishers are probably taking longer than they should to move on.
| Soundwave said: Next generation will be even worse, it will be a complete cross-gen for the entire generation, lol. |
Also to respond to what you said here you're missing that it's not just about graphics. Baldur's Gate 3 isn't pushing visuals but it's still an advanced modern game that could not run on the PS4 and Xbox One due to how much it pushes the CPU. And there's the debacle with the Xbox Series version where even with Microsoft's help they could just not get the split-screen running properly on the Series S due its ram limitations so eventually they were allowed to ignore the parity rule and release it on there with couch co-op disabled on the S.
Last edited by Norion - on 04 June 2024







