29. Monster Hunter: World
My first Monster Hunter game, and I put almost 600 hours into it. Absolutely addicting gameplay loop, and still allows you to mix things up after countless hours by giving you so many unique weapons to learn and master. This game also had absolutely spectacular post-launch support. If they can make co-op a little bit more seamless in the future, and maybe work a more compelling story to go along with all the awesome gameplay, Capcom could have a game that might land in my top 10 all time.
28. Crysis 2
This one's a bit tricky. Crysis 2 in and of itself isn't all that remarkable. A good fun action game, but probably the entry in the franchise that's generally the least favorably looked upon. So, why is it here on my list? Because I made several lifelong friends on the multiplayer for this game, including my best friend. I'll always remember it fondly.
27. Darksiders 2
The only thing I don't like about this game, is that it twice screwed me out of getting the last achievement, for finding all the game's collectibles. I did this on two full playthroughs, no small bit of work, and it didn't pop either time. Fortunately, the sting of that disappointment was greatly eased by the fact that Darksiders 2 is absolutely fantastic in pretty much every way you'd want, so playing through it all again ain't so bad. The art style, the gameplay, the story, the level design...this game is the total package. Sadly, no other game in the series has come even close to being this good.
26. Super Smash Bros. 3
One of my first ever console games. Bought a SNES and 7 games off my neighbor at the time for like 60 bucks. SSB3 was instantly my favorite game, and I'll probably always consider it the best Mario game. I was only allowed to play for like 2 hours a day, and I pretty much always burned them all up on this. No regrets.
25. Deus Ex: Human Revolution
I'm a sucker for choice driven RPGs, and I absolutely adore the whole cyberpunk, transhumanist settings and themes. I was really hoping that Cyberpunk 2077 would be as choice driven as Deus Ex, but alas, this was not the case. Deus Ex is still king of this sub-genre. It also creates more meaningfully different playstyles, and while it doesn't let you explore as large, or spectacularly grand a world, it does allow you to interact with that world in infinitely more meaningful ways. Mankind Divided is actually even better in many ways, but sadly feels like it's only half the game that Eidos wanted to make. Hopefully they get the funding to create the masterpiece I know they're capable of making at some point.