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Forums - Gaming Discussion - Valve releasing Switch competitor SteamDeck Dec 2021, $399, Zen 2 CPU and RDNA 2 GPU

Chazore said:
mjk45 said:

Yep I'm off to Steam to pre-order some tape and plastic bags for the deck because Valves bad design doesn't allow for electronics mixing with water, also some floaties, another essential peripheral for poor swimmers like me engaging in Tasman Sea crossings to New Zealand.

Before anyone cries that my expedition is a one off and Valve couldn't have possibly foreseen the situation, my response is the Steam Survey clearly shows that bathtub gaming sessions are now the hallmark of modern gaming on the go.

You are braver than most men, including myself. I Wouldn't even let my phone near water, let alone in a plastic waterproof case.

Damn it there goes my hope of sitting in a boat shouting encouragement through a megaphone while you swam backstroke with the plastic bag chained to your wrist, I really hope you reconsider, if you do I assure you I will drop the plan to motivate you by dressing you in shark attractant yellow and silver cloth while playing Jaws music.

Last edited by mjk45 - on 23 July 2021

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eva01beserk said:
Captain_Yuri said:

Can you tell me where they said it's weaker than an x1 cause I don't recall but it is a long video so I may have missed it.

They said its runing console settinga at 720p. They dint specifically said its weaker. It's my take. But again its on handheld mode. I'm sure it can do better like the switch docked. 

But that memory bandwidth is what I'm concern with. I'm not expert on this but if the GPU can match the ps4 but the bandwidth can't what will the bottle neck if any affect performance? 

The screen itself is 720p so that tells us nothing about its power. Target resolution will only get you so far as well, as the Series S typically targets a lower res than PS4 Pro but we know its notably more powerful. 

Low resolutions will help with bandwidth but I think we'll have to see how it handles modern games once it launches. For the time being I think its safe to look at it as a portable PS4/ low-PC which will handle almost any cross-gen game, but may not be future proof. I think thats okay for a 1st gen release. I'm personally looking forward to playing my existing games library, upcoming cross gen games like Elden Ring and future indie releases. I'm not expecting Witcher 4 to run on it though lol 



eva01beserk said:
Captain_Yuri said:

Can you tell me where they said it's weaker than an x1 cause I don't recall but it is a long video so I may have missed it.

They said its runing console settinga at 720p. They dint specifically said its weaker. It's my take. But again its on handheld mode. I'm sure it can do better like the switch docked. 

It‘s running most games in 720p - 800p in handheld mode due to the display resolution, not due to performance issues.

Many games don‘t support 16:10 anymore, they will be displayed 1280*720, the others will run 1280*800.

And probably you can run less demanding games in 1920*1200 downsampled to native resolution. But is the battery drain worth that?



Conina said:
eva01beserk said:

They said its runing console settinga at 720p. They dint specifically said its weaker. It's my take. But again its on handheld mode. I'm sure it can do better like the switch docked. 

It‘s running most games in 720p - 800p in handheld mode due to the display resolution, not due to performance issues.

Many games don‘t support 16:10 anymore, they will be displayed 1280*720, the others will run 1280*800.

And probably you can run less demanding games in 1920*1200 downsampled to native resolution. But is the battery drain worth that?

Actually a lot of games probably DO support 16:10, since apple has always pushed the format and a LOT of laptops are folling suit in recent years. its not like its hard to make a setting for 16:10....

as for the performace, remember that the switch's hardware, the launch model X1 chip, has raw performace capable of near 1.9GHz on the CPU and 1GHz on the GPU when the switch, due to wanting to run consistantly and without overheating, runs at a lower rate even while docked(1Ghz and 750Mhz), and around 60% of that on the GPU undocked, meaning that in portable mode the switch is only using around half the performace of the entire chip.

now while the steam dock might be more open, clock speeds might be BIOS limited.

Ergo, we honestly don't know the raw specs it will actually do before someone like digitalfoundery gets a hold of one.



TheBraveGallade said:
Conina said:

It‘s running most games in 720p - 800p in handheld mode due to the display resolution, not due to performance issues.

Many games don‘t support 16:10 anymore, they will be displayed 1280*720, the others will run 1280*800.

And probably you can run less demanding games in 1920*1200 downsampled to native resolution. But is the battery drain worth that?

Actually a lot of games probably DO support 16:10, since apple has always pushed the format and a LOT of laptops are folling suit in recent years. its not like its hard to make a setting for 16:10....

as for the performace, remember that the switch's hardware, the launch model X1 chip, has raw performace capable of near 1.9GHz on the CPU and 1GHz on the GPU when the switch, due to wanting to run consistantly and without overheating, runs at a lower rate even while docked(1Ghz and 750Mhz), and around 60% of that on the GPU undocked, meaning that in portable mode the switch is only using around half the performace of the entire chip.

now while the steam dock might be more open, clock speeds might be BIOS limited.

Ergo, we honestly don't know the raw specs it will actually do before someone like digitalfoundery gets a hold of one.

Not that I disagree with the other guys. But this is more what I'm thinking. Just seems like a waste of battery for improvements that would go unnoticed. Or have this big thing overheating on your hands with a loud fan on.

I'm thinking a portable mode is gona come by default. But if your willing it could still allow you to change settings. 



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jangelelcangry said:
method114 said:

Is it using linuxunix? If so I'm out.

Well, Steam at least uses Proton, so most of the games will be from Windows.

The only thing that Proton can't do is run recent Anti-cheat software like EAC.

Other than that, it's most likely that your favorite game will work fine, specially if it uses OGL/Vulkan.

AAIK, you also have the option to install W10/11.

Yes if I get this I'll be looking to install w10w11. I'm going to wait a bit though and see what people are saying about it. Although with the preorder issues sounds like I'll be forced to wait no matter what.



Evilms said:

I forgot just how beastly PS3's Cell processor was, to think that it beat all four Gen 8 consoles in raw flops, even though it was gen 7. But, it was also very hard to develop for, so few devs ever properly tapped into it. 360's processor was also slightly ahead of base XB1 and PS4, in raw flops. Gen 8 sure was a disappointment on CPU, so many developers were disappointed by Jaguar because of how much it limited development. I'm really glad that we saw a proper generational leap in CPU power on Gen 9. 



shikamaru317 said:
Evilms said:

I forgot just how beastly PS3's Cell processor was, to think that it beat all four Gen 8 consoles in raw flops, even though it was gen 7. But, it was also very hard to develop for, so few devs ever properly tapped into it. 360's processor was also slightly ahead of base XB1 and PS4, in raw flops. Gen 8 sure was a disappointment on CPU, so many developers were disappointed by Jaguar because of how much it limited development. I'm really glad that we saw a proper generational leap in CPU power on Gen 9. 

So... gen 10 will be horrible, followed by another great leap in gen 11 confirmed? 2032 here we come!