To answer your 2nd question, they are indeed working on 2 games for Epic. But they have 4 teams currently, working on 5 games between them:
- Team #1- The small AAA team that developed Control, which has now moved on to developing a new AAA IP
- Team #2- A small 15 person single A team called Vanguard, which is developing a co-op title on Unreal Engine 4 instead of Remedy's own Northlight engine
- Team #3- A large AA/small AAA team that is currently developing the campaign for CrossFireX
- Team #4- AAA team that is currently developing 2 games which were funded by Epic, one small and one large. Both games seem to be in the Remedy shared universe (Alan Wake, Quantum Break, Control), and the larger of the two is rumored to be Alan Wake 2.
It seems like team #1 is doing the Playstation exclusive, given what we've heard about it.
That's great news if true. Having just played a few hours of Control on PS5, I was pleasantly surprised. It's a very solid game.
Remedy seem to be strong with the gameplay, setting and visuals but fall short on characters, dialogue and story.
I wouldn't have even tried Control, but it was free on PSN. I feel the marketing for this game really let it down (although as a concept its probably a little difficult to market).
Yeah, it's the only team out of the 4 that makes sense to be developing the Playstation exclusive. The leaker is saying that the game is fully Playstation exclusive, so no PC release, which rules out Team #4 which was funded by Epic Games to release 2 games exclusively on Epic Store on PC (console releases for those as well). Team #2 has been developing their small game since 2018, and this Sony deal seems recent, which rules them out. Team #3 is working on the Xbox/PC exclusive CrossFireX campaign. Leaves team #1 as the only option to be developing a Playstation exclusive.
I disagree there, I think story is one of Remedy's strengths, both Alan Wake and Control were nominated for multiple best story awards on the years they released (though they lost most of them to Mass Effect 2 in 2010 and Disco Elysium in 2019), and Quantum Break also had a good story imo, though the way they chose to execute it, as a tv/video game hybrid, didn't work out very well. As for gameplay, I thought Alan Wake's gameplay was kind of weak with the whole flashlight plus shooting thing, but Max Payne, Quantum Break, and Control all had excellent gameplay. Graphics have been strong for them since they developed the Northlight engine, Quantum Break, Control, and CrossFire X campaign all look excellent graphically. They are pretty strong on music too, Control had 2 of the best gaming musical experiences of this gen, during the Ashtray Maze and Swift Platform gameplay sequences.
Last edited by shikamaru317 - on 06 April 2021