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Forums - Gaming Discussion - Google Stadia closes internal studios and change business focus

IcaroRibeiro said:
DonFerrari said:

And you think companies will move to a model where they make less money? At one point you`ll see your cloud solution ending up in average costing more than buying the HW and SW one a 6 year cycle (that is plenty of time on technological world).

Then comes the beauty of mainframes. What makes hardware expensive for end-customers is the so many reselling steps and manufacturing process that comes with any pirce of hardware. Making a powerful server costs much less than making equally powerful pieces of hardware

Besides, most of hardware we buy is obviously idle for 84% of the day even for gamers who plays as much as 4 hours a day, which furthers decrease the costs of maintenance to keep games running 

Of course, companies will exploit it and charge as much as they can even with less costs involved, and yes I'm aware cloud will hardly make me paying less money for games, but money is not the reason I'm a cloud advocate, if price was the problem Microsoft already solved it with the very cheap Game Pass that you don't even need a Xbox to enjoy 

The beauty of cloud is to not care anymore for hardware making your experience worse. You subscribe a service and/or buy a game and you play as good as your TV/device can display it and as well as your intent allow it 

You can even charge different prices based on the quality of experience and how demanding it is to serves. Standard 720p and 3p FPS? 30 USD, 1080 and 60 FPS 60 USD, 4k and 120 FPS 90 USD 

Make gaming more popular allowing different kind of customers deciding how much they are willing to pay for some kind of experience

I would say you got it wrong. Just look at stadia or any other cloud alternative.

The cloud make your experience worse, exactly because of not only its limitation (like broadband connection) but also that on PC you can have as good an experience as you want but hardly you'll have that on the cloud.

Let's look at netflix for example, even if you pay for their best option of service the 4k is subpar quality and content on it is minimal.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
IcaroRibeiro said:

Then comes the beauty of mainframes. What makes hardware expensive for end-customers is the so many reselling steps and manufacturing process that comes with any pirce of hardware. Making a powerful server costs much less than making equally powerful pieces of hardware

Besides, most of hardware we buy is obviously idle for 84% of the day even for gamers who plays as much as 4 hours a day, which furthers decrease the costs of maintenance to keep games running 

Of course, companies will exploit it and charge as much as they can even with less costs involved, and yes I'm aware cloud will hardly make me paying less money for games, but money is not the reason I'm a cloud advocate, if price was the problem Microsoft already solved it with the very cheap Game Pass that you don't even need a Xbox to enjoy 

The beauty of cloud is to not care anymore for hardware making your experience worse. You subscribe a service and/or buy a game and you play as good as your TV/device can display it and as well as your intent allow it 

You can even charge different prices based on the quality of experience and how demanding it is to serves. Standard 720p and 3p FPS? 30 USD, 1080 and 60 FPS 60 USD, 4k and 120 FPS 90 USD 

Make gaming more popular allowing different kind of customers deciding how much they are willing to pay for some kind of experience

I would say you got it wrong. Just look at stadia or any other cloud alternative.

The cloud make your experience worse, exactly because of not only its limitation (like broadband connection) but also that on PC you can have as good an experience as you want but hardly you'll have that on the cloud.

Let's look at netflix for example, even if you pay for their best option of service the 4k is subpar quality and content on it is minimal.

Internet and overall sever infrastructure still not there yet, but it will eventually. Netflix (and thus Disney+, Amazon Prime and so on) true 4k will soon be commonplace for newer blockbuster productions (although not for older ones, or smaller budget ones)



noname2200 said:
dx11332sega said:

https://www.theverge.com/2021/2/2/22263048/google-cloud-loss-alphabet-q4-2020-earnings

They lost  billions

Or, as Alphabet calls it, "pennies."

Yeah, but not Stadia specifically, the whole cloud business. Stadia probably doesn't make a dent in this statistics either way.



3DS-FC: 4511-1768-7903 (Mii-Name: Mnementh), Nintendo-Network-ID: Mnementh, Switch: SW-7706-3819-9381 (Mnementh)

my greatest games: 2017, 2018, 2019, 2020

10 years greatest game event!

bets: [peak year] [+], [1], [2], [3], [4]

I hope stadia doesn't die , I saw youtube vid of stadia chan crying .



I game on all consoles and PC

IcaroRibeiro said:
DonFerrari said:

I would say you got it wrong. Just look at stadia or any other cloud alternative.

The cloud make your experience worse, exactly because of not only its limitation (like broadband connection) but also that on PC you can have as good an experience as you want but hardly you'll have that on the cloud.

Let's look at netflix for example, even if you pay for their best option of service the 4k is subpar quality and content on it is minimal.

Internet and overall sever infrastructure still not there yet, but it will eventually. Netflix (and thus Disney+, Amazon Prime and so on) true 4k will soon be commonplace for newer blockbuster productions (although not for older ones, or smaller budget ones)

The way we consume audiovisual and games are different.

The cloud system is ok for some games, but physical games (for dedicated videogames) will sustain. 



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IcaroRibeiro said:
DonFerrari said:

I would say you got it wrong. Just look at stadia or any other cloud alternative.

The cloud make your experience worse, exactly because of not only its limitation (like broadband connection) but also that on PC you can have as good an experience as you want but hardly you'll have that on the cloud.

Let's look at netflix for example, even if you pay for their best option of service the 4k is subpar quality and content on it is minimal.

Internet and overall sever infrastructure still not there yet, but it will eventually. Netflix (and thus Disney+, Amazon Prime and so on) true 4k will soon be commonplace for newer blockbuster productions (although not for older ones, or smaller budget ones)

Every time we improve infrastructure for internet we end up also making everything more resource hog, so don`t expect that to be solved anytime soon.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

As long as cloud systems don't replace the more traditional gaming market (and I don't think they will), it's good to have these options around, so Stadia never bothered me and I don't have any personal reason to want to see it dead, so I hope Google can still keep it alive in spite of this.

Seeing how they managed this service from the beginning, however, makes me doubt they will. This is kind of an exaggeration, but they did just all the right things to do if their goal was to kill Stadia.



I have periods of social disconnection, it's a part of me that I need and keenly embrace. I'll still log in and read news and threads during those times, but I won't be (very) active on the site, so I apologize for any inconvenience that this may cause (late answers, bumps or the like).

Also...

Please, feel free to correct my English.