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Forums - Gaming Discussion - CD Projekt Red Apologizes For Hiding Base Console Performance- Offers Refunds

 

Will you be asking for a refund?

Yes 14 35.00%
 
No 26 65.00%
 
Total:40
mZuzek said:
ClassicGamingWizzz said:

Yea, fucking haters man, its just one of the buggiest triple A games that released in the last 20 years , the only one that got removed from the main console brand store , its just some bugs !!! There is a shit ton of refunds because its just some bugs, the company released like 5 statements agreeing the game is a mess and assuming the blame cause they like to make themselfs look like fools!!! They hide console footage and tried their best to prevent reviews to show the game cause it was in a perfect state !!!

The game isn't in a perfect state, certainly not on consoles. It needs fixing, and it'll get fixing. It's common for open-world games, maybe not this common, but I've seen it before with games that were very warmly received (Skyrim or basically anything else Bethesda pulled out).

It getting removed by the PSN store, and all the statements made by CDPR, it's all in response to the massive outrage. The outrage happened because, well, it's 2020. How many stupid outrages have we seen at this point? It's just everyday on the internet nowadays. And unfortunately, what we have been seeing for a long time too, is that these outrages usually do have an effect. Companies are just too afraid of the bad PR that's so easy to spread nowadays.

I particularly hate how it's removal from the store is seen as a win by so many people. What, so taking away an option from the consumer is a good thing? There's gonna be loads of people who were gonna buy the game for christmas and now they can't. Maybe you can see that as a good thing in terms of punishing the game's developer, as it's a very financial punishment (they only care about finances anyway). But it's just not good for the consumer. Many people don't care about the bugs or performance issues on PS4 and just wanted to play it, now they can't.

I personally have a lot less empathy for the "average consumer" who buys a shitty product because they didn't know any better. Like, zero empathy. If you're putting your money on something, you better know about what you're buying.

TLOU2 got a lot of hate campaign and user review bombing, didn't need refunds, or apologies and even won most GOTY awards. You are just not looking at it objectively.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Around the Network

And seems like shareholders are looking to sue CDPR for the losses over the lies and problems.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:

And seems like shareholders are looking to sue CDPR for the losses over the lies and problems.

They should because losses happen, sometimes you do everything right and the game just dont sell. But in this case people were buying shares of the company based on the information they were releasing, and you can see in shareholders meetings that they clearly sent the message the game was running well and the game would be released when ready. Once you decide to go public the stakes are much higher.



EnricoPallazzo said:
DonFerrari said:

And seems like shareholders are looking to sue CDPR for the losses over the lies and problems.

They should because losses happen, sometimes you do everything right and the game just dont sell. But in this case people were buying shares of the company based on the information they were releasing, and you can see in shareholders meetings that they clearly sent the message the game was running well and the game would be released when ready. Once you decide to go public the stakes are much higher.

Yep. I don't know if they truly will and sure no one can ensure they will win. But yes when you give public information to investors/shareholders you are responsible for it, as you said you may make a very good plan and it may fail an all be in good faith, that loss can't be recovered by suing. But when the public information was false and it make you incur in loss then you have a course of action imho.

https://www.tellerreport.com/life/2020-12-22-%0A---shareholders-can-sue-%22cyberpunk%22-creators%0A--.B1ZHimzJpD.html#:~:text=The%20storm%20surrounding%20the%20big,sued%2C%20several%20media%20outlets%20report.

https://www.tweaktown.com/news/76859/law-firms-are-ready-to-sue-cyberpunk-2077-dev-on-grounds-of-deception/index.html

https://www.eurogamer.net/articles/2020-12-20-cd-projekt-investors-may-sue-over-cyberpunk-2077s-materially-misleading-information

And luckily CDPR and platform holders were fast on the refunds, because a class action from customers was also very likely.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
EnricoPallazzo said:

They should because losses happen, sometimes you do everything right and the game just dont sell. But in this case people were buying shares of the company based on the information they were releasing, and you can see in shareholders meetings that they clearly sent the message the game was running well and the game would be released when ready. Once you decide to go public the stakes are much higher.

Yep. I don't know if they truly will and sure no one can ensure they will win. But yes when you give public information to investors/shareholders you are responsible for it, as you said you may make a very good plan and it may fail an all be in good faith, that loss can't be recovered by suing. But when the public information was false and it make you incur in loss then you have a course of action imho.

https://www.tellerreport.com/life/2020-12-22-%0A---shareholders-can-sue-%22cyberpunk%22-creators%0A--.B1ZHimzJpD.html#:~:text=The%20storm%20surrounding%20the%20big,sued%2C%20several%20media%20outlets%20report.

https://www.tweaktown.com/news/76859/law-firms-are-ready-to-sue-cyberpunk-2077-dev-on-grounds-of-deception/index.html

https://www.eurogamer.net/articles/2020-12-20-cd-projekt-investors-may-sue-over-cyberpunk-2077s-materially-misleading-information

And luckily CDPR and platform holders were fast on the refunds, because a class action from customers was also very likely.

Which court system oversees an international class action lawsuit? They are in Poland but have investors all over the world.



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Dulfite said:
DonFerrari said:

Yep. I don't know if they truly will and sure no one can ensure they will win. But yes when you give public information to investors/shareholders you are responsible for it, as you said you may make a very good plan and it may fail an all be in good faith, that loss can't be recovered by suing. But when the public information was false and it make you incur in loss then you have a course of action imho.

https://www.tellerreport.com/life/2020-12-22-%0A---shareholders-can-sue-%22cyberpunk%22-creators%0A--.B1ZHimzJpD.html#:~:text=The%20storm%20surrounding%20the%20big,sued%2C%20several%20media%20outlets%20report.

https://www.tweaktown.com/news/76859/law-firms-are-ready-to-sue-cyberpunk-2077-dev-on-grounds-of-deception/index.html

https://www.eurogamer.net/articles/2020-12-20-cd-projekt-investors-may-sue-over-cyberpunk-2077s-materially-misleading-information

And luckily CDPR and platform holders were fast on the refunds, because a class action from customers was also very likely.

Which court system oversees an international class action lawsuit? They are in Poland but have investors all over the world.

For investors class action it would be wherever they have their shares traded I guess, so if their shares are only listed in Poland I would say they can only sue over there, but if for some reason they are also listed in let's say Wall Street you could perhaps sue over there. My best guess is that the contract you have on your share stipulate what is the right venue for a possible lawsuit.

For customers themselves I would say they can sue on the country they officially bought the product, considering physical good doesn't have the EULA covering them, CDPR wouldn't be able to demand all lawsuits need to take place in Poland. Now if you bought from an import location and CDPR doesn't have official representation in the country I guess you can only sue the store that sold it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

100+hrs in, haven't put it down since launch. Yeah it sucks for base system owners but the game runs pretty much fine on my system (Xbox Series S) and I've had zero quest breaking/game breaking bugs outside of phone calls sometimes taken forever to trigger. Outside of missing some basic open would stuff (ability to change character appearance after character creation), some terrible AI and some significant poor balancing that's required me to turn it up to very hard the game is one of the best I've played this year.

Last edited by VersusEvil - on 23 December 2020

Ride The Chariot

VersusEvil said:

100+hrs in, haven't put it down since launch. Yeah it sucks for base system owners but the game runs pretty much fine on my system (Xbox Series S) and I've had zero quest breaking/game breaking bugs outside of phone calls sometimes taken forever to trigger. Outside of missing some basic open would stuff (ability to change character appearance after character creation), some terrible AI and some significant poor balancing that's required me to turn it up to very hard the game is one of the best I've played this year.

Just curious what games did you play this year, that a game with so many flaws, is one of the best this year?

Not that I can't stop playing a severely flawed game (FS2020), well over 1,000 hours put in already. It's still early access imo. It just had a major patch yesterday (VR added) and now the plane I use is 20% faster lol. They fixed TAA, the graphics are finally sharp again, like getting new glasses. Lot of fixes for the airliners and tweaks to auto pilot which unfortunately broke nav mode this time. Can't use that anymore, have to adjust heading manually now. I wonder if the crashes are fixed now, haven't had one yet today. It started with several a day, was down to a few per week. It was the right decision to launch on consoles later, when it's ready.



VersusEvil said:

100+hrs in, haven't put it down since launch. Yeah it sucks for base system owners but the game runs pretty much fine on my system (Xbox Series S) and I've had zero quest breaking/game breaking bugs outside of phone calls sometimes taken forever to trigger. Outside of missing some basic open would stuff (ability to change character appearance after character creation), some terrible AI and some significant poor balancing that's required me to turn it up to very hard the game is one of the best I've played this year.

I have a feeling this is the experience for most players, which would explain why the game is selling so much. Since the beginning it seems it is running fine on next gen consoles, especially if you start playing now after a few patches. Of course that does not justify all the lies and performance related to base consoles.