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Forums - Sony Discussion - Digital Foundry PS5 BC Review & Series X comparison (Surprises inside)

DonFerrari said:
JRPGfan said:

https://www.eurogamer.net/articles/playstation-5-review-digitalfoundry

We all know the PS5 is a larger console.
Now it shows that paid off, it runs cooler, and is less noisy than the Xbox Series X.


Power Consumption:
Power Off (but hooked up) = 1.3W
Rest Mode (Network not in use) = 1.5W
Front End (Idle running) = 47W
Marvel's Spider-Man: Miles Morales (Peak load recorded) = 203W
Rise of the Tomb Raider (Peak, 30fps cap) = 107W
Knack (Peak, unlocked fps, PS5 locks to 60fps) = 135W

Its pretty power effecient.
Compaired to the PS4pro it, its actually useing alot less power often.

"In the here and now, what I find remarkable is how two next generation consoles built from what are effectively the same AMD technologies (though Microsoft claims extra RDNA 2 features) can deliver such a drastically different first impression.

Xbox Series X presents the notion of latent power yet to be unleashed, and is almost conservative in its presentation - both in terms of its cuboid form factor and its UI, which is to all intents and purposes a smoother, slicker, faster version of the Xbox One interface. PlayStation 5 is an altogether different experience - a Buck Rogers physical design with system software that's fast, immediate, beautifully presented, and almost excessively eager to herald the arrival of a new generation of gaming, to the point where you're even given a pack-in game. Yes, Astro's Playroom fully deserves its Eurogamer Essential award, and strategically, it's a Wii Sports-style play from Sony that showcases a brilliant new controller - and it works." - Eurogamer

It is fantastic to see it running RoTR and Knack with basically drawing only half the power from the Power Supply, and it run just fine.

Eurogamer also tested the Xbox Series X, while running Rise of the Tombraider.
It used 151watts when running that.
PS5 useing 107watts is a great deal less.

Now they might be running differnt settings/resolutions, still its a massive differnce in power draw.



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JRPGfan said:
DonFerrari said:

It is fantastic to see it running RoTR and Knack with basically drawing only half the power from the Power Supply, and it run just fine.

Eurogamer also tested the Xbox Series X, while running Rise of the Tombraider.
It used 151watts when running that.
PS5 useing 107watts is a great deal less.

Now they might be running differnt settings/resolutions, still its a massive differnce in power draw.

Let's hope devs make better patches so we can use them at their peak.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."