Forums - Nintendo Discussion - Monster Hunter Rise announced for Switch, mainline entry

Thank you, curl, rol and mnemeth.

I might pick this up.



I am a Nintendo fanatic.

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curl-6 said:
DonFerrari said:

Yes. Because now that 2 MH will be on Switch exclusively we have to finally accept that companies release their softwares where they think it makes more sense and will make they more money (even if we disagree it is the best route) and not because of hate, conspiracy theory and supposed moneyhats. Porting World to Switch would probably be a nightmare with poor result while porting the Switch games to PS4 and X1 wouldn't make a good show and sales wouldn't be good as well so they don't plan to release (even if perhaps a 2 year late port for 30-40USD could sell good, same for Octopath).

So now can we put to bed the silly monickers for companies that don't release on Switch and just accept that companies have very good market analysis and know how to make the best for their interest?

I'm certainly no longer grumpy with Capcom; I was wrong about them, and I can admit that. Though I don't think it necessarily follows that every time a company skips the Switch it's the right decision. It depends on the circumstances. Even when I was annoyed at the apparent lack of support Capcom were showing Switch, I still understood that porting World wasn't necessarily the best move, in fact I always said they'd be better off making a new game for Switch.

I mean, on the flipside, plenty of folks said (and indeed are still saying) that after the success of World it would be a bad idea for Capcom to make a Monster Hunter game for Switch at all.

Hey as I said we can totally think those companies made the wrong decision and perhaps based on bad data. The problem is on thinking it is due to silly motives like hatred, bigotry or stuff like that. Companies love money and all their decision is based on how to make more money.

For me it sure makes no sense to not port because technically it is totally feasible, but perhaps they are making much more money with DLC or have a sequel for the PS5 and Series that making the port would end making less sales for the versions on those systems. We never have the full picture available for us.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Who would have thought this game would give such Rise to arguments!



DonFerrari said:
curl-6 said:

I'm certainly no longer grumpy with Capcom; I was wrong about them, and I can admit that. Though I don't think it necessarily follows that every time a company skips the Switch it's the right decision. It depends on the circumstances. Even when I was annoyed at the apparent lack of support Capcom were showing Switch, I still understood that porting World wasn't necessarily the best move, in fact I always said they'd be better off making a new game for Switch.

I mean, on the flipside, plenty of folks said (and indeed are still saying) that after the success of World it would be a bad idea for Capcom to make a Monster Hunter game for Switch at all.

Hey as I said we can totally think those companies made the wrong decision and perhaps based on bad data. The problem is on thinking it is due to silly motives like hatred, bigotry or stuff like that. Companies love money and all their decision is based on how to make more money.

For me it sure makes no sense to not port because technically it is totally feasible, but perhaps they are making much more money with DLC or have a sequel for the PS5 and Series that making the port would end making less sales for the versions on those systems. We never have the full picture available for us.

World could probably be ported, though it would take significant technical sacrifices, but the end results probably wouldn't sell as well as a new bespoke MH for Switch. I see a heavily downgraded World port on Switch selling a few million, but not 10 million plus like Rise could potentially do.

It's also possible that Capcom and Sony have an agreement to keep World off the Switch; there were rumors to this end before World was even announced.

Last edited by curl-6 - on 24 September 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:
DonFerrari said:

Hey as I said we can totally think those companies made the wrong decision and perhaps based on bad data. The problem is on thinking it is due to silly motives like hatred, bigotry or stuff like that. Companies love money and all their decision is based on how to make more money.

For me it sure makes no sense to not port because technically it is totally feasible, but perhaps they are making much more money with DLC or have a sequel for the PS5 and Series that making the port would end making less sales for the versions on those systems. We never have the full picture available for us.

World could probably be ported, though it would take significant technical sacrifices, but the end results probably wouldn't sell as well as a new bespoke MH for Switch. I see a heavily downgraded World port on Switch selling a few million, but not 10 million plus like Rise could potentially do.

It's also possible that Capcom and Sony have an agreement to keep World off the Switch; there were rumors to this end before World was even announced.

We have many untrue rumors on this site. Such as PS5 had many issues in development, production, reduced production, freaking out at Series price and that it would release for 399 and 449 just to say the last 3 months.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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The TGS trailer has some new gameplay:

DonFerrari said:
curl-6 said:

World could probably be ported, though it would take significant technical sacrifices, but the end results probably wouldn't sell as well as a new bespoke MH for Switch. I see a heavily downgraded World port on Switch selling a few million, but not 10 million plus like Rise could potentially do.

It's also possible that Capcom and Sony have an agreement to keep World off the Switch; there were rumors to this end before World was even announced.

We have many untrue rumors on this site. Such as PS5 had many issues in development, production, reduced production, freaking out at Series price and that it would release for 399 and 449 just to say the last 3 months.

I'm not saying it's necessarily true, but I don't think it's that far-fetched a possibility. Moneyhats do happen; it was also said that Nintendo pulled a similar move to keep MH off the Vita.

Either way, things worked out for the best, at least in my opinion, as I'd rather have Rise than a cut back port of Monster Hunter World.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

curl-6 said:

The TGS trailer has some new gameplay:

DonFerrari said:

We have many untrue rumors on this site. Such as PS5 had many issues in development, production, reduced production, freaking out at Series price and that it would release for 399 and 449 just to say the last 3 months.

I'm not saying it's necessarily true, but I don't think it's that far-fetched a possibility. Moneyhats do happen; it was also said that Nintendo pulled a similar move to keep MH off the Vita.

Either way, things worked out for the best, at least in my opinion, as I'd rather have Rise than a cut back port of Monster Hunter World.

The fact is I like having the situation of MH games being  tailored specifically for each platform  you not only get a tailored solution but if also also gives the developer the option of bringing new features that have been successful and are translatable from one series across to the other, so why you end up having separate series they evolve as one, well at least in my head that's how it should happen.



The first live gameplay is now streaming from Tokyo Game Show Online:

https://www.twitch.tv/capcomusa

Last edited by curl-6 - on 26 September 2020

Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.

Japanese devs are so damn wholesome , mostly full with passion about their project.
LOVE.IT



mjk45 said:
curl-6 said:

The TGS trailer has some new gameplay:

I'm not saying it's necessarily true, but I don't think it's that far-fetched a possibility. Moneyhats do happen; it was also said that Nintendo pulled a similar move to keep MH off the Vita.

Either way, things worked out for the best, at least in my opinion, as I'd rather have Rise than a cut back port of Monster Hunter World.

The fact is I like having the situation of MH games being  tailored specifically for each platform  you not only get a tailored solution but if also also gives the developer the option of bringing new features that have been successful and are translatable from one series across to the other, so why you end up having separate series they evolve as one, well at least in my head that's how it should happen.

Yeah I prefer it this way as well. Not only does everyone get an experience that takes proper advantage of their hardware, but as you say, the two branches of the franchise cross-pollinate ideas which drives the evolution of the series. Rise for example clearly benefits from a lot of the refinements of World, and the next entry on PS5/XS/PC will almost certainly adapt elements from Rise.

It also allows them to be more experimental; if the series had only one line, it would be risky to try something as different as redesigning mobility around the wirebug.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.