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Forums - Sony Discussion - PS4 and Pro needs to get price cuts right now!

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Oneeee-Chan!!! said:
Azzanation said:

Eric thats a horrible idea and a huge way to slap your customers in the face.

For example, the Series S is in another playing field when it comes to its preformance in all aspects. So comparing numbers which literally mean nothing only to lose out in the long term is not a good look.

Imagine you are one of the kids that saw an Add advertising the Pros specs with the XSS, and you convince your parants to buy one for you due to its price, only finding out in 1 years time, none of the next gen games work on the Pro while the XSS will be playing all next gen games for the next 5 to 10 years. 

You want that to happen to the customers just so Sony can sell more old units?

If I remember right, I think you were a person who didn't care about hardware sales numbers.

I don't. The moral of the story is, selling something (doesn't have to be a console) to customers with a short life span and using info to make it look comparable to modern tech when its not, is not a nice business practice to consumers. That goes with all brands.

Last edited by Azzanation - on 08 January 2021

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Azzanation said:
Darc Requiem said:

Someone needs to look at Series S specs. It's inferior to the Xbox One X in some regards. The One X has 12GB of RAM and 326GB/s memory bandwidth. The Series S has 10GB of RAM and 224GB/s memory bandwith. It's not across the board superior in everyway like the Series X.

It doesn't matter because future next gen games don't run on XB1X, they wont be compatible unlike the with the Series S which is the entire point of the discussion.

Also Series S uses GDDR6, XB1X uses GDDR5.

Which is inconsequential. Memory bandwidth is determined by the speed of the memory and the bus width. The Series S only has a 128 bit memory bus. The One X has 384 bit memory bus. The GDDR6 has a serious handicap due to the narrow bus. It's literally the same memory as the Series X but the Series X has a 320 bit bus on 10 of the 16GB of memory it has which results in a 560GB/s memory bandwidth. The other 6GB of the Series X memory only has 336GB/s memory bandwidth because it's stuck on a 192 bit bus. 



Darc Requiem said:
Azzanation said:

It doesn't matter because future next gen games don't run on XB1X, they wont be compatible unlike the with the Series S which is the entire point of the discussion.

Also Series S uses GDDR6, XB1X uses GDDR5.

Which is inconsequential. Memory bandwidth is determined by the speed of the memory and the bus width. The Series S only has a 128 bit memory bus. The One X has 384 bit memory bus. The GDDR6 has a serious handicap due to the narrow bus. It's literally the same memory as the Series X but the Series X has a 320 bit bus on 10 of the 16GB of memory it has which results in a 560GB/s memory bandwidth. The other 6GB of the Series X memory only has 336GB/s memory bandwidth because it's stuck on a 192 bit bus. 

That's cool and all, but its rather a useless stat if the console is incompatible with next gen games. The X with all its power is not next gen compatible, where as the Series S is. I understand the X has its advantages on paper but in reality its limited when it comes to the newer games.



Azzanation said:
Darc Requiem said:

Which is inconsequential. Memory bandwidth is determined by the speed of the memory and the bus width. The Series S only has a 128 bit memory bus. The One X has 384 bit memory bus. The GDDR6 has a serious handicap due to the narrow bus. It's literally the same memory as the Series X but the Series X has a 320 bit bus on 10 of the 16GB of memory it has which results in a 560GB/s memory bandwidth. The other 6GB of the Series X memory only has 336GB/s memory bandwidth because it's stuck on a 192 bit bus. 

That's cool and all, but its rather a useless stat if the console is incompatible with next gen games. The X with all its power is not next gen compatible, where as the Series S is. I understand the X has its advantages on paper but in reality its limited when it comes to the newer games.

It's "not compatible" because Microsoft has dictated it so by cutting production and support... Which means developers will abandon it.

The Ram Type/Speed or Bus Width doesn't really affect how a game is made, but does has a direct correlation to cost... And with the older GDDR5/GDDR5X memories no longer being mass produced and GDDR6 being the production focus, the Xbox Series S will have a big long-term cost advantage on DRAM thanks to it being a commodity.

We also need to remember that developers typically spent all the Xbox One X's horsepower by chasing the 4k dream, the Xbox Series S will likely not suffer that same fate.

Either way, the Xbox Series S is a far more cost-effective device to manufacture and sell than the Xbox One X.



--::{PC Gaming Master Race}::--

Pemalite said:
Azzanation said:

That's cool and all, but its rather a useless stat if the console is incompatible with next gen games. The X with all its power is not next gen compatible, where as the Series S is. I understand the X has its advantages on paper but in reality its limited when it comes to the newer games.

It's "not compatible" because Microsoft has dictated it so by cutting production and support... Which means developers will abandon it.

The Ram Type/Speed or Bus Width doesn't really affect how a game is made, but does has a direct correlation to cost... And with the older GDDR5/GDDR5X memories no longer being mass produced and GDDR6 being the production focus, the Xbox Series S will have a big long-term cost advantage on DRAM thanks to it being a commodity.

We also need to remember that developers typically spent all the Xbox One X's horsepower by chasing the 4k dream, the Xbox Series S will likely not suffer that same fate.

Either way, the Xbox Series S is a far more cost-effective device to manufacture and sell than the Xbox One X.

Thats true, it is dictated by the company to continue or abandoned it.

The 1X is an amazingly built platform however it will struggle with future CPU based games etc. 1X was built to be a 4k machine 1st. Series S is for the long haul. Series S has what it needs to play next gen games with lower fidelity.

My debate is more about trying to advertise the PROs and Xs numbers to help sell the systems over the Series S which we all know Teraflops dont tell the full story of a systems capability.



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Azzanation said:

Thats true, it is dictated by the company to continue or abandoned it.

The 1X is an amazingly built platform however it will struggle with future CPU based games etc. 1X was built to be a 4k machine 1st. Series S is for the long haul. Series S has what it needs to play next gen games with lower fidelity.

My debate is more about trying to advertise the PROs and Xs numbers to help sell the systems over the Series S which we all know Teraflops dont tell the full story of a systems capability.

The Xbox One X does have a surprisingly capable CPU, it's no Zen powered processor... But Microsoft did allot of engineering to offload as much CPU tasks onto the GPU blocks as possible... I.E. Draw Calls onto the Command Processor inside the GPU.

Sadly not all games leveraged that extensively.

But yeah, Teraflops is a useless metric that really shouldn't be used in casual discussions as the majority of people don't really understand what it actually is and what it actually means.

One fact is though... The Xbox Series S is definitely a more efficient machine than the Xbox One X and definitely has a faster CPU and a more capable GPU.



--::{PC Gaming Master Race}::--

Azzanation said:
sethnintendo said:

Well if they can't tell difference between Wii and Wii U how are people supposed to know difference between Xbox One and Xbox Series S and X.  Soon Microsoft will have to put out something like this.

Its not rocket science. Soon one will be discontinued and the only option will be S or X. Much like how common GPUs work. 

No one told me that the Wii U was an espresso machine, if they had advertised that and sold them in homeware they would have outsold the PS4 , coffee while you game awesome. 



DonFerrari said:
Azzanation said:

Lacklustre and being next gen are very different things.

DonFerrari said:

You talk about Sony showing the specs and that being misleading (even if they don't say it is next gen or anything), but when MS directly mislead when saying it would be the same but with lower res you don't criticize.

CPU is slower, RAM is less and with less bandwidth, SSD is smaller as well.

What are you on about.. MS misleading? The specs on the Series S is exactly whats in the machine, you pay for what you get. Optimizing the games is another complete topic, you are clearly spinning this. While i am clearly pointing out that the Series S is a next gen system capable of playing next gen games, something the PRO and XB1X cannot do unless a game is made cross gen.

Example: My current XB1X wont allow me to download "The Medium" from GamePass because it says incompatible hardware, now the XB1X is superior to the PS4 PRO in all aspects, figure that out. Developers are moving past old hardware, regardless if they can run them. 

I know the specs of the Series S. So are you saying the Series S is not a next gen system because the numbers are lower? Example: Teraflops 

You do know the Series S runs all the latest software that goes with the newer hardware right, which is just as important as the hardware itself! Velocity Architecture, Latest Direct X, DX Ray Tracing etc. Things the XB1X cant do, no matter how many Teraflops it has under the hood.

Oh and the Series S's CPU is light years ahead of the CPU in the PRO and X. All the stats outside the SSD being smaller (Which doesn't add anything to performance) the Series S is better in. The more important factor part to all this is which console will be playing the latest games, and i can tell you, it wont be the PRO.

MS said the games on Series S would work as on Series X but with 1/3 of the framerate. On the first wave that have been far from true. But you will deviate from calling that misleading and pretend it is just optimization. Not that you haven't blamed optimization and tools for the Series X not outperforming PS5 by a lot as you were expecting before right?

So you did know that the CPU, RAM, SSD etc were weaker than Series X but occasionally forgot to mention them? But Sony would be misleading with only putting the specs of PS4Pro even if they don't say it is gen 9?

You know that there are games that Series S doesn't even have the RTX enabled? That the BC games on Series S doesn't run the X1X version even if it is stronger in all aspects as you claim? Also I have no idea where you saw myself claiming Series S isn't gen 9.

This got way off track and says more about you two's relationship history than anything and that history if shown pictorially would be a Ouroboros. having said that those what if's that we all know are a part of Eric's dna can trap you .

Last edited by mjk45 - on 10 January 2021