Forums - Microsoft Discussion - Rate The Xbox Games Showcase

How Would You Rate The Xbox Game Showcase?

10 8 4.73%
 
9 11 6.51%
 
8 31 18.34%
 
7 19 11.24%
 
6 35 20.71%
 
5 24 14.20%
 
4 19 11.24%
 
3 11 6.51%
 
2 7 4.14%
 
1 4 2.37%
 
Total:169
DonFerrari said:
@ the discussion over Halo.. I find it strange to justify that they had to cancel the beta due to covid while at the same time being sure they will be able to upgrade the game visuals to be really impressive in a very short amount of time.

Well most of the complaints stem from lighting and enemy character textures. Also grass/foliage.

There will be a ray tracing patch, that unfortunately won’t make it till after launch. I’m not expecting a night and day graphical changes but at least enemy textures and grass isn’t an impossible task to at least touch up. 



 

 

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sales2099 said:
DonFerrari said:
@ the discussion over Halo.. I find it strange to justify that they had to cancel the beta due to covid while at the same time being sure they will be able to upgrade the game visuals to be really impressive in a very short amount of time.

Well most of the complaints stem from lighting and enemy character textures. Also grass/foliage.

There will be a ray tracing patch, that unfortunately won’t make it till after launch. I’m not expecting a night and day graphical changes but at least enemy textures and grass isn’t an impossible task to at least touch up. 

The main problem is character faces, lighting, pop-in. Lighting and pop-in shouldn't be a length process to fix, ray-tracing will hopefully take care of the former.

Most people are focussed on that one particular gameplay image rather than this scene from the trailer, but I'd argue this is worse. That infamous image is a single close-up frame from gameplay. This is a tailored cutscene with the character being the only thing rendered. This looks like something that would have been shown at the Xbox One/PS4 launches to show off the new machines capabilities. It looks like a tech demo from 2012/2013.

I don't know why they'd choose to show this so close-up, it doesn't look good. Halo has enough time to fix most graphical issues, though it's never going to be a next-gen showcase.

Edit: Though looking at the footage at 4k/60 that scene from the image is a bit better, some details were lost in stream. However it's still not good, if someone told me it was footage from a base xbox one (at 1080p anyway) I'd believe them, and that's a problem.

Last edited by Barkley - on 30 July 2020

hinch said:

Tbh Microsoft, Phil Spencer and co have been hyping this to the moon. One hour should have been enough to showcase what Xbox has to offer next generation and we didn't really see that. Heck, we didn't anything running on the Series X from first party. You don't hype a console on teasers. At the same time you don't show your flagship game running on a PC at the state its in, in a few months from launch.

Microsoft should have showed more of Medium and CrossFire X. Those look good, and clearly are further down in development and more ready to be presented. They didn't learn anything from their criticisms from their first event. CGI trailers and teasers doesn't mean anything other than its going to be a while away until it see's the light of day.

The game announcements were actually good, there just wasn't enough to show what exactly you were getting with the Series X. Other than most of the big hitters are coming to Gamepass.

They have another event next month but honestly its first impressions that really count on console reveals and they kinda blew it, twice.

Standard Phil Spencer, they say they hear but nothing changes for like 5 years then it finally got corrected and they say, see we heard.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

sales2099 said:
DonFerrari said:
@ the discussion over Halo.. I find it strange to justify that they had to cancel the beta due to covid while at the same time being sure they will be able to upgrade the game visuals to be really impressive in a very short amount of time.

Well most of the complaints stem from lighting and enemy character textures. Also grass/foliage.

There will be a ray tracing patch, that unfortunately won’t make it till after launch. I’m not expecting a night and day graphical changes but at least enemy textures and grass isn’t an impossible task to at least touch up. 

If it would be just that then we wouldn't have so many feeling the game looks current gen, also if it was just that then it shoud already be simple to correct before receiving harsh criticism.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
sales2099 said:

Well most of the complaints stem from lighting and enemy character textures. Also grass/foliage.

There will be a ray tracing patch, that unfortunately won’t make it till after launch. I’m not expecting a night and day graphical changes but at least enemy textures and grass isn’t an impossible task to at least touch up. 

If it would be just that then we wouldn't have so many feeling the game looks current gen, also if it was just that then it shoud already be simple to correct before receiving harsh criticism.

Ya I say the dev just has a bad track record with deadlines and time management. Shame, but if anything this lit one hell of a fire under their asses. 



 

 

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sales2099 said:
DonFerrari said:

If it would be just that then we wouldn't have so many feeling the game looks current gen, also if it was just that then it shoud already be simple to correct before receiving harsh criticism.

Ya I say the dev just has a bad track record with deadlines and time management. Shame, but if anything this lit one hell of a fire under their asses. 

Sure under their 10 year plan to support this game it can end the gen being the best looker ever, but since we still have releases, metacritic and MS need of starting well the gen it would be good that they can polish and improve the graphics a lot. And if they are getting help from several other MS studios there is a good chance.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

I think a lot of this is pointless... Microsoft spacing all this out makes little sense to me. I completely understand the hardware and pricing is wait and see, but they should be doing weekly releases. That Halo demo should have been shown off in May to give everyone a teaser then you have longer weekly shows throughout the summer months focusing on one or two games and let developers stretch their legs. Let leads give more info... is that demo they are showing a build from 5 months ago and they just don't have the ability to make a new one with the current pandemic going on? If you inform people about these things DURING the show you have a lot less blowback. Imagine if they had said that the Halo demo was from a "stable" build from February? We'd still see the trolls, but fans and critics would have given them less crap.



Cueil said:
I think a lot of this is pointless... Microsoft spacing all this out makes little sense to me. I completely understand the hardware and pricing is wait and see, but they should be doing weekly releases. That Halo demo should have been shown off in May to give everyone a teaser then you have longer weekly shows throughout the summer months focusing on one or two games and let developers stretch their legs. Let leads give more info... is that demo they are showing a build from 5 months ago and they just don't have the ability to make a new one with the current pandemic going on? If you inform people about these things DURING the show you have a lot less blowback. Imagine if they had said that the Halo demo was from a "stable" build from February? We'd still see the trolls, but fans and critics would have given them less crap.

Companies often avoid being clear if not needed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

sales2099 said:

Well most of the complaints stem from lighting and enemy character textures. Also grass/foliage.

There will be a ray tracing patch, that unfortunately won’t make it till after launch. I’m not expecting a night and day graphical changes but at least enemy textures and grass isn’t an impossible task to at least touch up. 

And massive pop-in everywhere, front and back.

Simplified, pop-in is a sure sign you are too late in whatever you want to achieve within a frame. If you think that ray tracing (something that will take away small to massive compute power depending on what you want to do) will help (it can't), you are in for a rude awakening.

I watched the whole presentation with increasing befuddlement. It is apparent that there is some cognitive dissonance within MS, and between the pr people hyping the X1X and the people actually making the games. I'm absolutely convinced that the latter group warned the former group to hold back on presenting Halo as the greatest thing since sliced bread. The people "who know better" didn't listen and even made Halo the opening sequence. I have not seen a single comment from an engineer involved in game programming that understood this horrible decision.

Let's face it, for the "Most powerful console in the world", starting your show with somewthing that barely, and that is what it was, barely exceeding X360 level graphics was, let's say it nicely, interesting.

Equally telling was the immediate reaction to critique of the hype crowd: "It was Corona", "It was an early build", "The dog chew on the Blu-ray disk", etc. etc. If that doesn't scream cognitive dissonance, or point blank, incompetence, I don't know. It is almost like watching an Orangehead press briefing.

I hope there is more of the same coming. It makes for good watching entertainment.



Cognitive dissonance, from people who spend years making the hardware and the games and the people who oversee them? Nah. Maybe if Halo was the only game they were making and was as good as XSX graphics would get but we’ve already seen better. Incompetence maybe but even then, we don’t know what goes on behind closed doors and in Zoom meetings.