Perfect parries are pretty easy one swords and shield men, the spear guys are next to impossible for me but once you get a few down it's easy to get them the majority of the time. I leave one last sword guy alive and perfect parry him until my resolve has filled cause the standoff window on hard in act 3 is brutally tight.
@OP, I spent my last two hour session cleaning the last bit of the first two maps up and the game really looses its charm when you start using the map and fast travel. I wish they had added a multiple waypoint system where you can cue things up. I can see why Journalists would have thought this game to be generic if they were using the map contstantly, the games begs to be played as if there is no map at all and I've past the 90 hour mark with 50% trophy completion so to say I was going at a slow pace is an understatement but so glad that 90% of the time I stuck out traversal using smoke trails, foxes and birds as it made this game something really special as an open world game. I'm going straight back to playing it visually and fuck it, if it takes me another twenty hours to clear the last region, so be it.
I'm trying to parry against a bunch, because I also want a perfect parry that scares foes so I can get shoot them and get another trophy.
Btw the map, I use the map all the time and I still find the game original. I've never played a game with so many marks on the map and it made my completition fulfilment more enjoyable than in any other open world game.
If you go ghost heavily in the early game you get more thunder storms and less of the amazing weather that brings out the visuals. in the later game these become more frequent anyway but having no thunder storms in the first two acts for me was something I woudn't want to lose cause it made the game so serene and BoTW like in exploration. I think you can offset it a bit by balancing it with some Samurai fighting but I'm not entirely sure. Trust me though, you won't wanna do stealth once you feel the combat in this game, it's like Sekiros long lost brother who loves to party.
I didn't know that. does going stealth change the weather?
I think so, the stealth streamers i've seen is nothing but Thunder storms so I looked it up and the devs said it was the case but no matter what you do you'll get more thunder as the game progresses thematically and indeed, the map is filled just perfectly, not too much and not to little with perfect spacing but what does make it feel a little cluttered is the random fights, you can ignore them but then again it feeds back into the exploritory excellence with prisoners giving you information on side quests. I do suggest you take just a bit of organic exploration to get a feel of what they were going for before you finish though, look for dark smoke clouds for mongol camps, the bigger they are the more occupied, flocks of birds for Haikus and white smoke trails for side quests and you'll know about all the rest. It's so good and also effective I wish they'd have done away with the map entirely. As for the parries, just fill your resolve up fully and leave one last sword guy to practice on and wait for the last split second before his sword hits, no tapping L1 or you'll void it and once you get it a few times you'll get it consistently after that, I reckon they put in a small slow down on the animation just before it hits to alleviate input lag or maybe to make it easier. EDIT: Or perhaps that's the charm I'm using, there is one to make perfect parries easier so I'd suggest finding the shrine for that one, it's one I've always equipped.