Forums - Sony Discussion - Ghost of Tsushima - Discussion & screenshots thread

I would currently rate GoT...

10/10 7 31.82%
 
9/10 9 40.91%
 
8/10 4 18.18%
 
7/10 0 0.00%
 
6/10 1 4.55%
 
5/10 1 4.55%
 
4/10 0 0.00%
 
3/10 0 0.00%
 
2/10 0 0.00%
 
1 out of I'm an imbecile. 0 0.00%
 
Total:22
0D0 said:

I'm now trying to master the perfect parry. I'm not there yet. I want the flash of steel and witness protection trophies. Yesterday I got the Have a nice fall.

Fall protection and witness protection I done after finishing the story, thankfully I checked the guide before going further because if not I could have had more hardships getting platinum.



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DonFerrari said:
0D0 said:

I'm now trying to master the perfect parry. I'm not there yet. I want the flash of steel and witness protection trophies. Yesterday I got the Have a nice fall.

Fall protection and witness protection I done after finishing the story, thankfully I checked the guide before going further because if not I could have had more hardships getting platinum.

Perfect parries are pretty easy one swords and shield men, the spear guys are next to impossible for me but once you get a few down it's easy to get them the majority of the time. I leave one last sword guy alive and perfect parry him until my resolve has filled cause the standoff window on hard in act 3 is brutally tight. 

@OP, I spent my last two hour session cleaning the last bit of the first two maps up and the game really looses its charm when you start using the map and fast travel. I wish they had added a multiple waypoint system where you can cue things up. I can see why Journalists would have thought this game to be generic if they were using the map contstantly, the games begs to be played as if there is no map at all and I've past the 90 hour mark with 50% trophy completion so to say I was going at a slow pace is an understatement but so glad that 90% of the time I stuck out traversal using smoke trails, foxes and birds as it made this game something really special as an open world game. I'm going straight back to playing it visually and fuck it, if it takes me another twenty hours to clear the last region, so be it.



 

China Numba wan!!

John2290 said:

They've gotta be doing something with fractals to achieve the draw distance below, I can clearly see fractal patterns in the foliage on the images below, at least on my 49 inch. The fact that you can die and instantly reload at the top of this shrine with almost no pop in is mind boggling, i'd be impressed if it had one minute loads. The first image is looking south and the second north, you can quickly rotate the camera and have only minor pop in in.

John2290 said:

Ghost of Skyrim.

These two. Just... WOW.

The camera angle you chose just above the water in the second screenshot was such great placement.



Been watching this guy and i have to say, making the weather turn to thunder for people who go full Ghost was a bad decision, they wouldn't even know and they're getting a lesser experience. 

Spoiler!
However, since they forced Ghost on me at the end of Act 2 I've been going ghost more often and using the array of cowardly weapons and stealth, it's actually kinda fun and I suspect they patched stealth to be harder on hard mode in the last patch cause it's definitely not as bad as it was or perhaps it's just that there are more enemies placed in act 3. Anyway, since the game forced it and the Mongols are such bastards, I don't feel half as bad about sneaking in while kiliing 5 guys with the ghost armour then running around like a chicken to gather them up and going ham, it usually send the rest of them running for the hills and I play a little bit of shoot the Mongol in the distance..



 

China Numba wan!!

EricHiggin said:
John2290 said:

They've gotta be doing something with fractals to achieve the draw distance below, I can clearly see fractal patterns in the foliage on the images below, at least on my 49 inch. The fact that you can die and instantly reload at the top of this shrine with almost no pop in is mind boggling, i'd be impressed if it had one minute loads. The first image is looking south and the second north, you can quickly rotate the camera and have only minor pop in in.

John2290 said:

Ghost of Skyrim.

These two. Just... WOW.

The camera angle you chose just above the water in the second screenshot was such great placement.

I wasn't trying in the first shot, it was just to show the draw distance and the fractal patterns in the foliage. :D



 

China Numba wan!!

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@John2290 what do you mean a lesser experience? I'd like to try going full ghost on hard or lethal mode but don't want to watch the video or read the spoiler, lol



Bristow9091 said:
@John2290 what do you mean a lesser experience? I'd like to try going full ghost on hard or lethal mode but don't want to watch the video or read the spoiler, lol

If you go ghost heavily in the early game you get more thunder storms and less of the amazing weather that brings out the visuals. in the later game these become more frequent anyway but having no thunder storms in the first two acts for me was something I woudn't want to lose cause it made the game so serene and BoTW like in exploration. I think you can offset it a bit by balancing it with some Samurai fighting but I'm not entirely sure. Trust me though, you won't wanna do stealth once you feel the combat in this game, it's like Sekiros long lost brother who loves to party. 



 

China Numba wan!!

John2290 said:
DonFerrari said:

Fall protection and witness protection I done after finishing the story, thankfully I checked the guide before going further because if not I could have had more hardships getting platinum.

Perfect parries are pretty easy one swords and shield men, the spear guys are next to impossible for me but once you get a few down it's easy to get them the majority of the time. I leave one last sword guy alive and perfect parry him until my resolve has filled cause the standoff window on hard in act 3 is brutally tight. 

@OP, I spent my last two hour session cleaning the last bit of the first two maps up and the game really looses its charm when you start using the map and fast travel. I wish they had added a multiple waypoint system where you can cue things up. I can see why Journalists would have thought this game to be generic if they were using the map contstantly, the games begs to be played as if there is no map at all and I've past the 90 hour mark with 50% trophy completion so to say I was going at a slow pace is an understatement but so glad that 90% of the time I stuck out traversal using smoke trails, foxes and birds as it made this game something really special as an open world game. I'm going straight back to playing it visually and fuck it, if it takes me another twenty hours to clear the last region, so be it.

I'm trying to parry against a bunch, because I also want a perfect parry that scares foes so I can get shoot them and get another trophy.

Btw the map, I use the map all the time and I still find the game original. I've never played a game with so many marks on the map and it made my completition fulfilment more enjoyable than in any other open world game.

John2290 said:
Bristow9091 said:
@John2290 what do you mean a lesser experience? I'd like to try going full ghost on hard or lethal mode but don't want to watch the video or read the spoiler, lol

If you go ghost heavily in the early game you get more thunder storms and less of the amazing weather that brings out the visuals. in the later game these become more frequent anyway but having no thunder storms in the first two acts for me was something I woudn't want to lose cause it made the game so serene and BoTW like in exploration. I think you can offset it a bit by balancing it with some Samurai fighting but I'm not entirely sure. Trust me though, you won't wanna do stealth once you feel the combat in this game, it's like Sekiros long lost brother who loves to party. 

I didn't know that. does going stealth change the weather?



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?


0D0 said:
John2290 said:

Perfect parries are pretty easy one swords and shield men, the spear guys are next to impossible for me but once you get a few down it's easy to get them the majority of the time. I leave one last sword guy alive and perfect parry him until my resolve has filled cause the standoff window on hard in act 3 is brutally tight. 

@OP, I spent my last two hour session cleaning the last bit of the first two maps up and the game really looses its charm when you start using the map and fast travel. I wish they had added a multiple waypoint system where you can cue things up. I can see why Journalists would have thought this game to be generic if they were using the map contstantly, the games begs to be played as if there is no map at all and I've past the 90 hour mark with 50% trophy completion so to say I was going at a slow pace is an understatement but so glad that 90% of the time I stuck out traversal using smoke trails, foxes and birds as it made this game something really special as an open world game. I'm going straight back to playing it visually and fuck it, if it takes me another twenty hours to clear the last region, so be it.

I'm trying to parry against a bunch, because I also want a perfect parry that scares foes so I can get shoot them and get another trophy.

Btw the map, I use the map all the time and I still find the game original. I've never played a game with so many marks on the map and it made my completition fulfilment more enjoyable than in any other open world game.

John2290 said:

If you go ghost heavily in the early game you get more thunder storms and less of the amazing weather that brings out the visuals. in the later game these become more frequent anyway but having no thunder storms in the first two acts for me was something I woudn't want to lose cause it made the game so serene and BoTW like in exploration. I think you can offset it a bit by balancing it with some Samurai fighting but I'm not entirely sure. Trust me though, you won't wanna do stealth once you feel the combat in this game, it's like Sekiros long lost brother who loves to party. 

I didn't know that. does going stealth change the weather?

I think so, the stealth streamers i've seen is nothing but Thunder storms so I looked it up and the devs said it was the case but no matter what you do you'll get more thunder as the game progresses thematically and indeed, the map is filled just perfectly, not too much and not to little with perfect spacing but what does make it feel a little cluttered is the random fights, you can ignore them but then again it feeds back into the exploritory excellence with prisoners giving you information on side quests. I do suggest you take just a bit of organic exploration to get a feel of what they were going for before you finish though, look for dark smoke clouds for mongol camps, the bigger they are the more occupied, flocks of birds for Haikus and white smoke trails for side quests and you'll know about all the rest. It's so good and also effective I wish they'd have done away with the map entirely. As for the parries, just fill your resolve up fully and leave one last sword guy to practice on and wait for the last split second before his sword hits, no tapping L1 or you'll void it and once you get it a few times you'll get it consistently after that, I reckon they put in a small slow down on the animation just before it hits to alleviate input lag or maybe to make it easier. EDIT: Or perhaps that's the charm I'm using, there is one to make perfect parries easier so I'd suggest finding the shrine for that one, it's one I've always equipped.



 

China Numba wan!!

John2290 said:
0D0 said:

I'm trying to parry against a bunch, because I also want a perfect parry that scares foes so I can get shoot them and get another trophy.

Btw the map, I use the map all the time and I still find the game original. I've never played a game with so many marks on the map and it made my completition fulfilment more enjoyable than in any other open world game.

I didn't know that. does going stealth change the weather?

I think so, the stealth streamers i've seen is nothing but Thunder storms so I looked it up and the devs said it was the case but no matter what you do you'll get more thunder as the game progresses thematically and indeed, the map is filled just perfectly, not too much and not to little with perfect spacing but what does make it feel a little cluttered is the random fights, you can ignore them but then again it feeds back into the exploritory excellence with prisoners giving you information on side quests. I do suggest you take just a bit of organic exploration to get a feel of what they were going for before you finish though, look for dark smoke clouds for mongol camps, the bigger they are the more occupied, flocks of birds for Haikus and white smoke trails for side quests and you'll know about all the rest. It's so good and also effective I wish they'd have done away with the map entirely. As for the parries, just fill your resolve up fully and leave one last sword guy to practice on and wait for the last split second before his sword hits, no tapping L1 or you'll void it and once you get it a few times you'll get it consistently after that, I reckon they put in a small slow down on the animation just before it hits to alleviate input lag or maybe to make it easier. EDIT: Or perhaps that's the charm I'm using, there is one to make perfect parries easier so I'd suggest finding the shrine for that one, it's one I've always equipped.

Thank you for the charm tip. I've seen it, but I've never used it.



God bless You.

My Total Sales prediction for PS4 by the end of 2021: 110m+

When PS4 will hit 100m consoles sold: Before Christmas 2019

There were three ravens sat on a tree / They were as blacke as they might be / The one of them said to his mate, Where shall we our breakfast take?