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Forums - Microsoft Discussion - Official Xbox July Showcase 2020 thread

ArchangelMadzz said:

Hopefully now people can see that frame rate and resolution isn't interchangeable with graphic fidelity.

Playing games at 8k 120fps sounds impressive until you see that I'm playing pac-man.
I really do wish these consoles targeted rendering at 1440p with some intelligent 4k up-scaling like we see with Nvidia's DLSS 2.0 just so we can get the best of both worlds, but that's not as marketable as just saying 4k.

I bet some PS exclusives will be internally rendered at 1440p30fps and then temporal reconstructed to 4k30fps to push the most they can on the image quality.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:
KiigelHeart said:

It also runs 30fps and doesn't have split-screen. But most importantly, it's actually a finished product, not 8 minute gameplay demo. 

XSX is 10x stronger than PS4 so putting the game to double framerate wouldn't be a problem. Halo is 4 months away from launch, and a demo can be tailored to look better and show only areas that they want you looking at, and even like that they weren't able to impress.

Besides that Day's Gone is a title from a team that was making portable games versus Halo being the biggest game from MS with all their resources available to it.

And yet we still haven't seen how it will look once it's released. What we did see was classic Halo art style and gameplay with open world. 

If you think it was a mistake to show gameplay from earlier build, I can see where you are coming from. But to compare it to finished product is just stupid. Tailored demo would've been more impressive, but they have their hands full under difficult conditions right now.



KiigelHeart said:
DonFerrari said:

XSX is 10x stronger than PS4 so putting the game to double framerate wouldn't be a problem. Halo is 4 months away from launch, and a demo can be tailored to look better and show only areas that they want you looking at, and even like that they weren't able to impress.

Besides that Day's Gone is a title from a team that was making portable games versus Halo being the biggest game from MS with all their resources available to it.

And yet we still haven't seen how it will look once it's released. What we did see was classic Halo art style and gameplay with open world. 

If you think it was a mistake to show gameplay from earlier build, I can see where you are coming from. But to compare it to finished product is just stupid. Tailored demo would've been more impressive, but they have their hands full under difficult conditions right now.

Sure we haven't seem, but it was MS intent to show it this way. And you tried to argue that it is because of being fast paced, 60fps, open world. I just countered showing a game from a studio with a lot smaller budget, with way more enemies, running on a current gen hw (10x weaker) that do it while not looking graphically underwhelming.

Final game may look better than Horizon 2 Forbidden West? Sure it could happen, but we can only judge by what we have (and was pointed to be a downgrade over their 2018 reveal) instead of giving a lot of excuses to it.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
KiigelHeart said:

And yet we still haven't seen how it will look once it's released. What we did see was classic Halo art style and gameplay with open world. 

If you think it was a mistake to show gameplay from earlier build, I can see where you are coming from. But to compare it to finished product is just stupid. Tailored demo would've been more impressive, but they have their hands full under difficult conditions right now.

Sure we haven't seem, but it was MS intent to show it this way. And you tried to argue that it is because of being fast paced, 60fps, open world. I just countered showing a game from a studio with a lot smaller budget, with way more enemies, running on a current gen hw (10x weaker) that do it while not looking graphically underwhelming.

Final game may look better than Horizon 2 Forbidden West? Sure it could happen, but we can only judge by what we have (and was pointed to be a downgrade over their 2018 reveal) instead of giving a lot of excuses to it.

Are you confused or something? Only thing I tried to argue was that your comparison was stupid. Finished game vs a demo. You can judge what you saw but it doesn't change the fact it's not the final product. 



DonFerrari said:
sales2099 said:

Watched a 4K video of Halo and it looks much cleaner. That’s the word I think best describes it. The stream wasn’t the best quality.

Sacrificing a lot of power just be cleaner instead of pushing on other elements for image quality wouldn`t be my choice, but well you said you wanted more 4k60fps so it is a win for you.

Goal posts: Existing 

I tried digging em up, but the concrete hardened months ago ;)



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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Alara317 said:
What a colossal disappointment. Halo looked ugly, State of Decay is a sequel to two trash games, Forza is....another Forza, etc.

The thing is, if these exact trailers were shown at a Sony presentation I'd be cautiously optimistic becuase Sony has a history of delivering. Microsoft hasn't really done much of note in a decade or so. I was really hoping that this Xbox Games Showcase would inspire me to care again, but all it did was remind me how little I can trust Microsoft. The same tenuous grasp on exclusivity, the same bullshit 'world premiere' declarations, the same gameplay-free trailers. So many of these games have potential, but nothing in this presentation or Microsoft's past made me think for a second that any potential will be reached.

Like, Everwild? That looks gorgeous! Rare has a tonne of skill behind them....but the last good game they made was Banjo Tooie. Grounded looks fun, but with how little we saw it was basically Honey I Shrunk the Keeds meets fortnite - a cool idea, but not enough when I have my imagination to fill in the gaps. too many of these trailers were cinematic trailers with minimal or no gameplay. And when all I have to fill in the gaps is my memories of all the other Microsoft games that looked or sounded good but ended up trash...well, it doesn't bode well for 'the most powerful console'.

and that Halo demo? Ouch. Not a fan of Halo in the first place, but it looked less like a next gen tentpole release and more like a generic third party rerelease of an Xbox 360 game. I swear Halo 4 and Halo 5 looked better. The only thing good about Halo was the grappling hook....so I get to be batman with guns! Pew Pew!

So if the presentation was hosted by Sony it would have been somewhat good but since it was Microsoft it was a Colossal disappointment??? 
I kind of get your point tough Microsoft need to proove themself again.

But with that kind of reasoning, no matter what would have been shown, it feel like you would still have rated it as a Colossal disappointment because Microsoft.





zero129 said:
EspadaGrim said:
Yeah MS is dropping the ball man, no gameplay only teasers.

EspadaGrim said:

Are you for real?. Your agenda in this thread is pretty clear. Horizon was CGI we have had Cgi trailers here too such as fable if you want to go there.

Ratchet looks like a current gen game with warping. Something that could also be done on current gen machines with some loading times wow.

Dude I’m an Xbox fan that has nearly 400 games both XB1/360 I don’t have an agenda just because I was disappointed in this showcase where only one Demo was shown. FYI I loved the gameplay of Halo Infinite I just knew that people were going to trash it because of the graphics. Everwild looked gorgeous but we still don’t know how what the game is really about and what type of gameplay it will have.

Sony’s event didn’t impress me either at least when it came to 1st party offerings because there were really no surprises, but the 3rd party games shown were what made their show better imo.



EpicRandy said:
Alara317 said:
What a colossal disappointment. Halo looked ugly, State of Decay is a sequel to two trash games, Forza is....another Forza, etc.

The thing is, if these exact trailers were shown at a Sony presentation I'd be cautiously optimistic becuase Sony has a history of delivering. Microsoft hasn't really done much of note in a decade or so. I was really hoping that this Xbox Games Showcase would inspire me to care again, but all it did was remind me how little I can trust Microsoft. The same tenuous grasp on exclusivity, the same bullshit 'world premiere' declarations, the same gameplay-free trailers. So many of these games have potential, but nothing in this presentation or Microsoft's past made me think for a second that any potential will be reached.

Like, Everwild? That looks gorgeous! Rare has a tonne of skill behind them....but the last good game they made was Banjo Tooie. Grounded looks fun, but with how little we saw it was basically Honey I Shrunk the Keeds meets fortnite - a cool idea, but not enough when I have my imagination to fill in the gaps. too many of these trailers were cinematic trailers with minimal or no gameplay. And when all I have to fill in the gaps is my memories of all the other Microsoft games that looked or sounded good but ended up trash...well, it doesn't bode well for 'the most powerful console'.

and that Halo demo? Ouch. Not a fan of Halo in the first place, but it looked less like a next gen tentpole release and more like a generic third party rerelease of an Xbox 360 game. I swear Halo 4 and Halo 5 looked better. The only thing good about Halo was the grappling hook....so I get to be batman with guns! Pew Pew!

So if the presentation was hosted by Sony it would have been somewhat good but since it was Microsoft it was a Colossal disappointment??? 
I kind of get your point tough Microsoft need to proove themself again.

But with that kind of reasoning, no matter what would have been shown, it feel like you would still have rated it as a Colossal disappointment because Microsoft.

My issue is that it's Microsoft showing a holding pattern. No real mixups, no revolution, nothing new enough or interesting enough to stand out. Lots of cool ideas, but no gameplay that came across as 'that's new' or 'that hasn't been done to death.'Microsoft going in the same direction and not altering course is disheartening, but Sony or Nintendo staying the course and not altering direction is quite a good thing since both of those consoles have been doing really well. 

What Microsoft needed was something with PIZAZZ! With OOMPH! Some WOW factor. they just gave us more of the same and...eeeeh. That's not enough. that's the difference. If Sony came out and gave us those same trailers it would say to me 'you like what we're doing so here are some cool games, I promise they'll be good' and I'd believe them. Microsoft pulls these trailers out saying the same thing and I got 'but...what about Scalebound? what about Rare? When was the last time you actually delivered on these promises?" 

Again, context is key.



Alara317 said:
EpicRandy said:

So if the presentation was hosted by Sony it would have been somewhat good but since it was Microsoft it was a Colossal disappointment??? 
I kind of get your point tough Microsoft need to proove themself again.

But with that kind of reasoning, no matter what would have been shown, it feel like you would still have rated it as a Colossal disappointment because Microsoft.

My issue is that it's Microsoft showing a holding pattern. No real mixups, no revolution, nothing new enough or interesting enough to stand out. Lots of cool ideas, but no gameplay that came across as 'that's new' or 'that hasn't been done to death.'Microsoft going in the same direction and not altering course is disheartening, but Sony or Nintendo staying the course and not altering direction is quite a good thing since both of those consoles have been doing really well. 

What Microsoft needed was something with PIZAZZ! With OOMPH! Some WOW factor. they just gave us more of the same and...eeeeh. That's not enough. that's the difference. If Sony came out and gave us those same trailers it would say to me 'you like what we're doing so here are some cool games, I promise they'll be good' and I'd believe them. Microsoft pulls these trailers out saying the same thing and I got 'but...what about Scalebound? what about Rare? When was the last time you actually delivered on these promises?" 

Again, context is key.

So much wrong in this, really makes me wonder if you’d trash the show regardless of what they offered. If the biggest issue is that there was not enough gameplay, that would be fine if you left it at that. 

You say no mixups...their genre representation in unmatched. Compared to their competition that locks almost all their games in “3rd person story driven single player action adventure” this was a great offering of what they have. 

SoD3 is supposed to be a AAA survival game. Grounded a smaller title but more creative in premise. Avowed is a exclusive Skyrim, Xbox One lacked exclusive RPGs this gen and how they have that and Fable. Halo a ambitious FPS with campaign and multiplayer (how many PS exclusives even have a multiplayer component?). Even though it was in engine, Forza showed a night and day graphics comparison to the competition. 

Please tell me how those things lacked oomph....having a literal LOTR action RPG from the masters of RPGs with Obsidian at the helm. Or thinking Hellblade 2 won’t be anything other then a graphical showcase and narratively pleasing when it’s ready to be shown?

What about Rare? How could you say Everwild looks like more of the same? We don’t even know how it plays but it looks creatively unleashed. After SoT reaching it’s critical success and audience I have full faith in Rare. 

“When was the last time they delivered on promises”: Playground, Turn 10, Rares last game, Obsidians track record at the very least should be enough to have high standards for their titles. Don’t act like every dev is unproven. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Having slept on it and re-watched the Halo segment, I will say that while the show as a whole missed the mark, Halo Infinite actually exceeded my expectations.

Yeah, it doesn't look next gen graphically, but I quite like the art style and the gameplay looks like a fantastic mix of classic Halo with newer games like Doom 2016/Eternal. While I won't buy a console for just one game, Infinite looks good enough to keep the Series X on my radar as a "wait and see".

sales2099 said:

 

Was I underwhelmed at first by the graphics? Sure. Then again it’s 4K/60 FPS open world Halo. The IP was never known to push graphics (except Halo 4 which was a late gen game that used every drop of 360s hardware) 

That's just not true, Halo 1 and 2 were graphical powerhouses in their day and high end visuals were a big selling point for them.

sales2099 said:
zealen said:

How do you sell a new system if you don't show its capabilities? 

From a sales standpoint I think it was very weak. Didn't make me want to buy a new console, didn't make me wanna play almost anything. Halo showed us some minutes of gameplay which will be available on the current gen.

They marketed Series X as the most powerful console, where did they show that? They could've AT LEAST show some Hellblade 2 gameplay.

"But Halo was never about great graphics" "Halo is about gameplay". Ok, then why you need the so called most powerful console? 

CG or not they are enough to get people excited. Again I don’t see where gamers decided it’s a mandatory requirement to show gameplay for every reveal. Avowed is a Xbox exclusive Skyrim with LOTR elements, that’s huge! But nope it’s trash because it’s CG. That makes no sense to me. 

CG trailers tell us fuck all about how a game is actually going to look and play, hence they are pretty much useless to me as a gamer.

Both this and Sony's show suffered from this, not enough actual gameplay shown and far too much cinematic BS.



Bet with Liquidlaser: I say PS5 and Xbox Series will sell more than 56 million combined by the end of 2023.