You're kidding right? I didn't notice antialiasing or pop in. As for crowds.n who has time to stop and look at crowds, in fast motion they don't stand out. I wouldn't mind if they stay static, aslong as it doesn't take away processing power elsewhere.
Pop in is hard to see If you use the cockpit view but in the view you are the car you clearly see the textures loading when you aproach the cars.
I'm pretty sure it's not just textures, but a higher poly model loading in, as the backlights etc change a lot as you get closer to a car in front of you.
From my experience (on base PS4) there seem to be atleast 3 LoD changes between 2s behind and 0.1s behind. Especially visible is the change at ~ 0.8s behind (in Gr3) as the backlights get noticeably brighter, probably due to reflections being added.
Last edited by Lafiel - on 27 May 2020