Well, looking at the kickstarter, it has just over 30k backers. If you consider each of them a sale, that's not much, and it likely won't sell a large amount outside that group.
The fact neither Nintendo nor Platinum were willing to fund a port considering how cheap and painless Wii U to Switch porting is says a lot.
Eeerrr if they set the target at 2M to pay the costs and be profitable at 30k sales then it isn't a flop.
$2m isn't much when people paid an average of $50 for their copy (there were plenty of special edition offers on the kickstarter in addition to the cheaper standard versions). That's only ~40k copies sold.
The Tokyo Mirage Sessions port sold more copies and brought in more money without making fans pay a premium for various tiers of special editions.
And what does TMS have to do with it? And also a very late port is quite different than a new game.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"