By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - Next gen PS5/XB1SX sales ratio will look the same as this gen's. Huge changes in console marketshare require huge changes in the industry.

Pyro as Bill said:
Train wreck said:

..expected GTA4 to lose to a arena fighter ...

..PS4 and Xbox One would not outsell the PS3 and Xbox 360 mainly due to sharing the same gaming library...

Ahem

How many PS4/XB1 sales are due to Fortnite?

The last shipment numbers from Take Two in 2012 was that the game shipped 25 million so... Ahem

And for your second question, we don't know, probably the same as Grand Theft Auto 5 , NBA2kXX, Madden XX, COD XX, FIFA XX and countless other games.



Around the Network
Train wreck said:
Pyro as Bill said:

Ahem

How many PS4/XB1 sales are due to Fortnite?

The last shipment numbers from Take Two in 2012 was that the game shipped 25 million so... Ahem

And for your second question, we don't know, probably the same as Grand Theft Auto 5 , NBA2kXX, Madden XX, COD XX, FIFA XX and countless other games.

It's still early yet, give Smash a little longer. Does that 25m exclude PC?

You mean combined, right? So if Fortnite sold ~20m consoles then it's fair to say this gen wouldn't be as big as last gen without a new megahit IP.

Last edited by Pyro as Bill - on 14 June 2020

Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

RolStoppable said:
Cerebralbore101 said:

Rol, your reading comprehension is just poor. You are fighting an imaginary battle with the Cerebralbore in your head, instead of actually addressing me or what I said. 

Forza 8 and Halo Infinite will run on Xbox One, Xbox One X, PC, and Xbox Series X. Those aren't going to move units, because everybody interested in those games has hardware to play those games already.

^There I am talking about how being available on four systems will affect sales. 

Your argument was "Halo Infinite and Forza will push sales for Series X, and the system that has the best 3rd party performance will come out on top". 

I refuted the first part of your argument, by pointing out that Halo Infinite and Forza will be playable on four platforms in total. 

This reduces your argument to "Halo Infinite and Forza will push sales for Series X, and the system that has the best 3rd party performance will come out on top"

Since your argument had been reduced to a single point ala refutation, I then asked the following rhetorical question "Can you give an example of a console winning a generation solely by having better graphics in 3rd party titles?"

Asking such a question =/= Stating that you actually believe that a console can win via nothing but 3rd party performance. 

At best it merely implies it. But that's what you've done these past few posts. You've attempted to read between the lines of what I actually said, to extract your own strawman interpretation, and then went on to attack said strawman. 

Your method of straw-manning is as bad as people that say "Black Lives Matter? That implies what white lives don't matter! The BLM movement thinks white lives don't matter!"

All this time I gave you the benefit of the doubt, because I didn't want to believe that your thought process is the way you laid it out here. But now it's clear, you are 100% convinced that Halo and Forza can't move XSX hardware. Good luck with that.

Before I bow out of this discussion with you, I want to reiterate that my argument has never been "the system that has the best third party performance comes out on top." I said it's an important factor for sales because the majority of bestsellers on PS and Xbox consoles are multiplats. That's as basic of a statement as Halo being capable of moving hardware, but you don't want to acknowledge either one and therefore there's no chance whatsoever that any progress is going to be made in this discussion.

I have a question for you guys concerning the third party/exclusives situation in regards to whether or not you see any substantial change happening,I'm not talking so much about changes to the ratio of third party to First party in the top ten or twenty best sellers, more along the lines of those top selling first party games starting to sell at a rate more inline with similar ranked third party games. I did a quick look at the top 15 or so PS3 titles and only GT5 had reached 10m+ and the rest had much lower numbers in comparison to the  third party games around their mark.

Looking at PS4 paints a different picture yes that picture is murky due to VGC changes, but if you take into account the developer numbers the first party growth has been phenomenal with numbers being over double and even triple in some cases and they are now more in tune with and in some cases exceeding what you expect from their similar ranked third party counterparts,now this was not a comprehensive delve into those sales but on the surface there seems to be changes afoot in PS4's case anyway. and Rol can knock sense into me when needed it seems there first party is becoming Nintendo lite.

Last edited by mjk45 - on 14 June 2020

mjk45 said:

I have a question for you guys concerning the third party/exclusives situation in regards to whether or not you see any substantial change happening,I'm not talking so much about changes to the ratio of third party to First party in the top ten or twenty best sellers, more along the lines of those top selling first party games starting to sell at a rate more inline with similar ranked third party games. I did a quick look at the top 15 or so PS3 titles and only GT5 had reached 10m+ and the rest had much lower numbers in comparison to the  third party games around their mark.

Looking at PS4 paints a different picture yes that picture is murky due to VGC changes, but if you take into account the developer numbers the first party growth has been phenomenal with numbers being over double and even triple in some cases and they are now more in tune with and in some cases exceeding what you expect from their similar ranked third party counterparts,now this was not a comprehensive delve into those sales but on the surface there seems to be changes afoot in PS4's case anyway. and Rol can knock sense into me when needed it seems there first party is becoming Nintendo lite.

First party game sales on the PS4 have seen a huge improvement over the PS3, but it shouldn't be expected that the PS5 will see growth at the same or a similar rate. Reasons being that Sony's game output won't increase by a signficant degree (there won't be more than two big games per year on average) and that Sony may try to profit more from it (on the PS4 they cut their software prices fast despite good sales). Multiplats will remain more important because the yearly rhythm of Call of Duty and FIFA alone already matches Sony's two big games per year on average, and there are a lot more big multiplats than just those two of them.

Microsoft is going to see more sales growth than Sony in the first party game department, but that's moot when Microsoft is working from a much, much lower base, so outdoing their Xbox One efforts by a big margin while still being notably behind Sony's PS5 output aren't statements that contradict each other. First party sales performance is a lot like the overall thread question; it's not about whether or not Microsoft can beat Sony, but whether or not Microsoft can make things closer than in the PS4 vs. XB1 generation.



Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

A Biased Review Reloaded / Open Your Eyes / Switch Gamers Club

RolStoppable said:
mjk45 said:

I have a question for you guys concerning the third party/exclusives situation in regards to whether or not you see any substantial change happening,I'm not talking so much about changes to the ratio of third party to First party in the top ten or twenty best sellers, more along the lines of those top selling first party games starting to sell at a rate more inline with similar ranked third party games. I did a quick look at the top 15 or so PS3 titles and only GT5 had reached 10m+ and the rest had much lower numbers in comparison to the  third party games around their mark.

Looking at PS4 paints a different picture yes that picture is murky due to VGC changes, but if you take into account the developer numbers the first party growth has been phenomenal with numbers being over double and even triple in some cases and they are now more in tune with and in some cases exceeding what you expect from their similar ranked third party counterparts,now this was not a comprehensive delve into those sales but on the surface there seems to be changes afoot in PS4's case anyway. and Rol can knock sense into me when needed it seems there first party is becoming Nintendo lite.

First party game sales on the PS4 have seen a huge improvement over the PS3, but it shouldn't be expected that the PS5 will see growth at the same or a similar rate. Reasons being that Sony's game output won't increase by a signficant degree (there won't be more than two big games per year on average) and that Sony may try to profit more from it (on the PS4 they cut their software prices fast despite good sales). Multiplats will remain more important because the yearly rhythm of Call of Duty and FIFA alone already matches Sony's two big games per year on average, and there are a lot more big multiplats than just those two of them.

Microsoft is going to see more sales growth than Sony in the first party game department, but that's moot when Microsoft is working from a much, much lower base, so outdoing their Xbox One efforts by a big margin while still being notably behind Sony's PS5 output aren't statements that contradict each other. First party sales performance is a lot like the overall thread question; it's not about whether or not Microsoft can beat Sony, but whether or not Microsoft can make things closer than in the PS4 vs. XB1 generation.

Good analyse Rol ,so it's like looking at a weekly sales  chart where  Switch or PS4 increase sales say 50k each and xbox increases 5k but xbox gets the bigger % increase.



Around the Network

I'd just like to throw something into the "Series X will have better graphics" argument.

The original PS4 had 40% more teraflops than the original Xbox One. The Series X has 16.7% more teraflops than the PS5. The 2080 Ti (14.2 TF) has 56% more teraflops than the 2070 Super (9.1 TF). But when playing Witcher 3 at 1440p this only results in a difference of 35 FPS between the two cards. 2070 Super will run the game at 100 FPS, and 2080 Ti will run the game at the same settings at 135 FPS. That means that despite having 56% more teraflops than the 2070 Super, the 2080 Ti only gets a 35% performance increase. This just illustrates diminishing returns. If we divide the 35 frames performance boost by the 56% Teraflops advantage we get 0.625 more frames per 1% teraflops increase. This means that if PS5 runs a game at 1440p 100 FPS, then Series X will run the same game at 1440p 110 FPS. A measly 10% performance increase for that 16.7% more teraflops that Series X has. Or to translate that into 60 FPS, that would mean that PS5 runs games at 60 FPS and Series X runs games at 66 FPS. This of course assumes that both new consoles will be targeting 60 FPS, which isn't essential to my argument. We could just assume they both run at 30 fps and say that Series X gets 3 frames more per second, over PS5, for example.

At any rate I hope this illustrates just how much people are splitting hairs when they argue that Series X is more powerful. Keep in mind that PS5 has the SSD that is twice the speed of the Series X SSD, with a custom SSD controller to boot. This could very well translate to a 5%-20% performance boost in games. I don't know if it will or not, but just the fact that it's possible, and the fact that the teraflops difference is so damned low this time around means, that you can't just automatically come out and say that Series X is guaranteed to be better at running 3rd party games. Also keep in mind that even if PS5 games just load faster, and aren't actually better looking, I'd take half the loading times over a 10% performance increase any day of the week. I think most consumers would as well.

Edit: Just for clarification, this isn't directed at anyone in particular. Series X having more power is a common argument in this thread. There have been at least three or four posters that have mentioned this so far.

Oh, and just for one more piece of information. XB1X has nearly 50% more teraflops than PS4 Pro. That's way more than the 16.7% that Series X has over PS5. I think people are expecting there to be the same graphics difference between PS5 and Series X as there was between OG XB1, and PS4. Or the same graphics difference as there is between the Pro and the 1X. This post was just to illustrate that it simply isn't going to be the case with PS5 and Series X.

Last edited by Cerebralbore101 - on 17 June 2020

The sentence below is false. 
The sentence above is true. 

 

Cerebralbore101 said:

I'd just like to throw something into the "Series X will have better graphics" argument.

The original PS4 had 40% more teraflops than the original Xbox One. The Series X has 16.7% more teraflops than the PS5. The 2080 Ti (14.2 TF) has 56% more teraflops than the 2070 Super (9.1 TF). But when playing Witcher 3 at 1440p this only results in a difference of 35 FPS between the two cards. 2070 Super will run the game at 100 FPS, and 2080 Ti will run the game at the same settings at 135 FPS. That means that despite having 56% more teraflops than the 2070 Super, the 2080 Ti only gets a 35% performance increase. This just illustrates diminishing returns. If we divide the 35 frames performance boost by the 56% Teraflops advantage we get 0.625 more frames per 1% teraflops increase. This means that if PS5 runs a game at 1440p 100 FPS, then Series X will run the same game at 1440p 110 FPS. A measly 10% performance increase for that 16.7% more teraflops that Series X has. Or to translate that into 60 FPS, that would mean that PS5 runs games at 60 FPS and Series X runs games at 66 FPS. This of course assumes that both new consoles will be targeting 60 FPS, which isn't essential to my argument. We could just assume they both run at 30 fps and say that Series X gets 3 frames more per second, over PS5, for example.

At any rate I hope this illustrates just how much people are splitting hairs when they argue that Series X is more powerful. Keep in mind that PS5 has the SSD that is twice the speed of the Series X SSD, with a custom SSD controller to boot. This could very well translate to a 5%-20% performance boost in games. I don't know if it will or not, but just the fact that it's possible, and the fact that the teraflops difference is so damned low this time around means, that you can't just automatically come out and say that Series X is guaranteed to be better at running 3rd party games. Also keep in mind that even if PS5 games just load faster, and aren't actually better looking, I'd take half the loading times over a 10% performance increase any day of the week. I think most consumers would as well.

Edit: Just for clarification, this isn't directed at anyone in particular. Series X having more power is a common argument in this thread. There have been at least three or four posters that have mentioned this so far.

Oh, and just for one more piece of information. XB1X has nearly 50% more teraflops than PS4 Pro. That's way more than the 16.7% that Series X has over PS5. I think people are expecting there to be the same graphics difference between PS5 and Series X as there was between OG XB1, and PS4. Or the same graphics difference as there is between the Pro and the 1X. This post was just to illustrate that it simply isn't going to be the case with PS5 and Series X.

I know, right? For all intents and purposes, the Xbox Series X and PS5 will be virtually identical to the common eye, and anyone who cares about raw power will get a PC, am I right?