Immersiveunreality said:
Words are only useful when we have a common understanding of what they mean. If every other developer means something else when they use the word remake, and most fans would interpret remake to mean something else, then it is dishonest to call this a remake. By calling it a remake, Square set up certain expectations. Fans who purchased the product based on that expectation and received something different have reason to be upset.
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Pretty much every remake I can think of does primarily one of two things or both. Bring the gameplay up to modern standards or bring the audiovisual package up to modern standards. I cannot think of a single remake that has diverged so drastically from the original story.
Look at it from another way. Why has there been such a great demand for a FFVII remake for the last 20 years or so? Obviously, there was some aspect of the product that people loved and wanted to keep. If no aspect of the game is the same as it was, then it's not really a remake, and it's not what people were demanding.
There's a simple solution to this though, which is being honest with consumers. No need for hints or making them infer there will be story changes. Don't call it a remake if it's not "truly a remake" and tell them you're going to make major story changed.
Runa216 said:
When remaking a story/game, changes might be necessary. Maybe there's a better way to do something, a more reasonable change to the plot, a more realistic sequence of events? I'm just saying, don't go into ANY remake or remaster or reimagining or whatever you wanna call this expecting the exact same thing. If they were just giving us the exact same thing with prettier graphics, then seriously what is the point? the remaster we got on PS4/Switch was that. This is a whole other thing and I thought it was super obvious from day one that there would be alterations to the game's fundamentals. I find it utterly baffling that people are upset that a game that's so far removed from the original in terms of gameplay and presentation would also have significant changes to the plot. From my perspective - and the perspective of most people who write - changes like that are inevitable. Look at the MCU: lots of changes from the source material, doing different things to get to many of the same places. and look how much money those movies make. Look at the reviews those films receive. they're good not because of the adherence to the source material, but because of the original things they do and the unique ways they do them. If you wanna judge the remake based 100% on how strictly adheres to the original's plot, then you do you. I'll be over here in reality where changes to an adaptation are a fundamental part of the adaptation process. they're par for the course. Virtually necessary to the creative process. |
I'm sorry, there is no way you can argue that the particular changes made here are even vaguely necessary. There is no way you can argue it was necessary to have the cast
literally fight against the plot of original game, and rewrite history through alternate dimensions.
There may be changes necessary to modernize a story. These are not the kind of changes people are complaining about.