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Game Pass isn't all that comparable to Netflix though, it's quite different as a business model. Microsoft will still sell both 1st and 3rd party games and other stuff for people on their ecosystem. Netflix can't sell dlc or microtransactions for their shows afaik. So I don't think you can look at Netflix and say this is what will happen to Game Pass.



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Flouff said:

Well some people, like me, think that it will lead to more GaaS games nd a lot of Low to Middle budget games, less ambitious, but easy to use. like some Netflix series does. And I think it's not due to chance that he says that now, when some people say they fear this.

When possibly (hope I'm wrong tbh) this becomes a reality, he can change slightly his PR accordingly to Microsoft strategy. Like the "we don't want to take away games frome gamers" became after the Bethesda'as purchase " we don't take away games from custormers since you can play Xbox everywhere". However, that's exactly what's he's doing for a playstattion and nintendo gamer like me.

Like i said, may be wrong, but the thing is not to take everything looking at the market as it is today, but at how you think Microsoft want it to be in 10 or 15 years. That's not a lot of time for sur corporations, but fur us, it is.

And it's not to fuel a console war thing, it's the way you see it impact yourself in your gamer's habit.

As far as I can remember he never said that and it because a misquote all the media used for clickbait headlines presuming we are on about the same source podcast he had with Major Nelson and Todd Howard he said the intention of the Bethesda deal wasn't to take games away from other gamers which is correct the intention of the deal is to strengthen their own portfolio of games to make their own platform more appealing. Does that in the process take games away from people who will only ever buy PlayStation consoles every gen and nothing else yep it does but buying Bethesda also makes their games available to more people than ever before with Microsoft's branching ecosystem.



shikamaru317 said:
Ryuu96 said:

Breakdown of the new hires:

  • Senior Lighting Artist with a background in Unreal Engine 4 modeling and lighting
  • Environment Artist who previously worked at Infinity Ward and Codemasters in Junior positions
  • Quality Assurance Lead who previously did Quality Assurance at id Software and Robot Entertainment
  • Principle Lead Online Services Engineer who previously was the Lead Engineer on an unannounced Blizzard game
  • Environment Artist who previously spent 4 years at Insomniac while Spider-Man 2018 and Miles Morales and Ratchet & Clank PS5 were in development (not sure which of the 2 teams he was on)
  • Lead Gameplay Animator who was previously an Animator at Naughty Dog for over 10 years
  • Animator who has previously worked as an Animator at many different studios including Amazon Game Studios, 343, Bungie, Crystal Dynamics, and Sledgehammer
  • Graphics Programmer who previously worked as a graphics programmer at Naughty Dog and Eidos Montreal, and as an Engine Programmer for Havok physics engine before that
  • Gameplay Designer who previously worked at The Coalition for 5 years
  • Senior Shader who previously worked as a Shader at Naughty Dog, several indie game studios, and several CG movie companies including Weta Digital on Avatar
  • Lead Designer who previously worked as an Expert Designer for 10 years at Infinity Ward, before that as a Lead Artist at EA and Pandemic
  • Environment Artist who previously worked at Naughty Dog and Sony Santa Monica

MS sure has stolen alot of Naughty Dog and Sony Santa Monica people for The Initiative



Imagine not having GamePass on your console...

GEARS 5 CAMPAIGN UPDATE

Let’s breakdown what you will see in our massive Gears 5 campaign update.

DAVE BATISTA IN GEARS 5

The living legend Dave Batista is coming to Gears 5!

Dave Batista is a huge Gears of War and Marcus Fenix fan, so we jumped at the chance to get him in the game. We worked with him re-recorded all of Marcus’ lines while the art team meticulously recreated his likeness. The end result is Dave Batista is present throughout the campaign in both gameplay and cinematic moments.

For those who want to keep the classic Gears feel – the original Marcus is still there too.

THE LOOK OF MULTIPLAYER IN CAMPAIGN

Since Gears 5 has launched, we’ve added tons of new character and weapon skins. Until now, these skins were only available in Multiplayer but not any longer. Starting November 10, you play as your favorite character and weapon skins in campaign. Note: This only applies to characters playable in each chapter and the skins will be visible in the cut scenes.

GEARS 5 GETS MORE CHALLENGING

For those that think they’ve got what it takes, we’ve added two new modes for you to show us what you’ve got.

We’ve brought back the popular yet diabolical Inconceivable Mode. The hardest version of Gears 5 is here to push you to your limits.

If that’s not enough, Ironman Mode is for you. It’s simple, just complete the campaign without dying in any difficulty. No problem, right?

We can’t wait to see the people that complete the dual Ironman/ Inconceivable mode.

And for the achievement hunters out there, we’ve added 5 new achievements (95 Gamerscore)

Achievement Description Points
Ironed Out Complete all chapters in Ironman Mode on Experienced difficulty or above 50
That’s Inconceivable! Complete all chapters on Inconceivable difficulty 30
Showin’ a little skin Complete a chapter of Campaign while using a Custom Skin 5
Just showing it off Kill 10 enemies using a weapon with a Custom Skin 5
Batista Bomb Complete all chapters in one Act while Batista as Marcus is enabled 5

GEARS 5 MUTATORS

One of the biggest updates we’re making is the addition of 16 mutators that will change the look, difficulty, and experience of Gears 5’s campaign.

We’ve even giving you the option to even select multiple mutators at the same time (as long as they don’t cancel each other out). For example, if you want Big Heads, Friendly Fire on and Gears 1 visuals – we’ve got you covered. 

We know the Gears Fam is very creative so make sure to send us your favorite mutator combinations!

  OFF Standard Gears 5 visuals
Big head mode  Bounce Head All enemies and allies have large bouncing heads 
  Big Head All enemies and allies have their heads enlarged
Active Reload Normal Standard Gears 5 active reload mechanic
  Refills clip Get free ammo on a successful active reload
  Reload only when successful Reload only happens on a successful active reload
Execution Rules ON / OFF Toggle option so downed swarm enemies can only be killed through executions 
Play as a drone  ON / OFF Toggle option to have your heroes replaced with a Swarm Drone. This will override your skin selection.
Headshot explosion Normal Standard Gears 5 headshot visuals
  Confetti Heads explode into confetti
  Grenade Heads explode damaging nearby enemies
Health Regeneration Normal Standard Gears 5 health regeneration 
  Cover Regenerate health only while in cover
  Damage Regenerate health only when dealing damage
  Cover or Damage Regenerate health only while in cover or when dealing damage
  Out of combat Regenerate health only after a combat encounter is done
Melee Resistant Juvies ON / OFF Toggle this option to make Juvies harder to kill with melee attacks
Enemy Modifiers Normal Standard Gears 5 enemy damage or health
  Shock Enemies deal area shock damage
  Vampiric Enemies heal when dealing damage
  Freezing Enemies deal freezing damage
  Poison Enemies leave a poison pool behind when killed
  Passive Regen Enemies regenerate health after not taking damage
Low Gravity Death  ON / OFF Toggle this option to have enemies float in the air when killed
Total Ammo Normal Standard Gears 5 amount of ammo you can carry
  Half Reduce total ammo available per weapon
  Double Increase total ammo available per weapon
Aggressive Enemies ON / OFF Toggle option to make all enemies behave more aggressively
Friendly Fire ON / OFF Toggle option to allow damage between allies
Shielded enemies ON / OFF Toggle option to have Grenadiers, Hunters and Scions have an invulnerable front shield
Voiced gun sounds ON / OFF Toggle Option to replace the gun sounds with voiced effects
Jack Cooldowns Normal Standard Gears 5 cooldown for Jack’s abilities 
  Halved Jack’s ability cooldowns are halved
  Fast Jack’s ability cooldowns are minimized
Screen Effects  OFF Standard Gears 5 visual effects 
  Golden Hour Enable the Golden Hour look
  Film Green Enable the Film Green look
  Film Blue Enable the Film Blue look
  Gears 1  Enable the Gears 1 look
  Gears 2 Enable the Gears 2 look
  Gears 3 Enable the Gears 3 look
  Grayscale Enable the Grayscale look
  Pink Unicorn Enable the Pink Unicorn look
  Movie Poster Enable the Movie Poster look
  Kait’s Nightmare Enable Kait’s Nightmare look
  Retro Pixel Enable the Retro Pixel look
  Glow Outline Enable the Glow Outline look
  Cartoon Outline Enable the Cartoon outline look
  Tripping Enable the Tripping look
  Scanlines Enable the Scanlines look
  Heat Vision Enable the Heat Vision look
  Distortion Enable the Distortion look
  Vintage Film Enable the Vintage Film look
  Sketch Enable the Sketch look

GEARS 5 XBOX SERIES X | S TECHNICAL UPDATES

The power of the new Xbox Series X | S means Gears 5 will feel more responsive and look better than it ever! Here is a breakdown of the technical upgrades you should expect the first time you fire up Gears 5 on your new Xbox.

  • PC Ultra visual feature set (this is more true on Series X)
  • PC Ultra-HD texture pack (Series X only)
  • 60 FPS (Series X only) cinematics allowing more seamless blending between gameplay and cinematics
  • 120 FPS in Versus
  • Screen Space Global Illumination which gives your scene dynamic bounce lighting
  • Contact Shadows allowing per-pixel accurate shadowing
  • 4x improvement in load times
  • 50% more particles than PC Ultra
  • Dynamic Latency Input (DLI) for more responsive gaming

These updates will be available on November 10!

We’ve got lots more news coming about Gears of War over the coming weeks so make sure to follow us on Twitter and Facebook to stay up-to-date on the latest details and announcements.






CYBERPUNK DELAYED! DECEMBER 10TH RELEASE. 



https://www.trueachievements.com/gamercards/SliferCynDelta.png%5B/IMG%5D">https://www.trueachievements.com/gamer/SliferCynDelta"><img src="https://www.trueachievements.com/gamercards/SliferCynDelta.png

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Kinda glad Cyberpunk was delayed. Now I get more time in November to play Watch Dogs and CoD.



Netflix is excellent. Is there a lot of crap on there? Ya, sure, Netflix buy up content like crazy, so you're gonna end up with some trash, but they're also willing to take creative chances on some really unique projects (unlike Disney's formulaic ass), and produce a lot of really strong content. I just watched their new mini-series The Queen's Gambit, for example, and it was absolutely fantastic.



@shikamaru317 you should watch Godless



CDPR should just delay Cyberpunk to next year and launch it with next-gen upgrade at this point. Wouldn't really hurt.



 

Ryuu96 said:
Also Netflix is going crazy with video game adaptations, I wonder if they'll adapt any Microsoft IP, I honestly would have preferred Halo on Netflix rather than Showtime, Witcher on Netflix is a really faithful adaption, whereas Showtime Halo is all non-canon and changing up a lot...Which makes me not interested.

Would we like to see any IP adapted for Netflix? If they ever revive Viva Pinata they could revive the show for Netflix.

Netflix would do really well with something like Fallout, I think.