Forums - Gaming Discussion - RDR2 and Destiny 2 on Stadia run at lower resolutions than they do on XB1 X

DonFerrari said:
Hiku said:

Skimmed through another lag test that was more comprehensive (explains all the equipment they used, and measured all the values).
Looks like there was a correlation between input lag and higher quality streams.

It's so strange that when you put more fps to have a smoothier experience and faster reaction you increase lag so much.

That because his PC cannot keep the same FPS at 4k ultra, as it does at 1080p.
The more fps a game renders at, the more often it "updates" things on screen, and as such, the instance it notice a "key press" happends more often too.

Thats why the input delay rises when hes doing testing at 4k, vs 1080p.
The 144mhz is just what hes asking the monitor to output at.... if his PC cannot keep that frame rate at 4k, then thats to be expected.



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JRPGfan said:
DonFerrari said:

It's so strange that when you put more fps to have a smoothier experience and faster reaction you increase lag so much.

That because his PC cannot keep the same FPS at 4k ultra, as it does at 1080p.
The more fps a game renders at, the more often it "updates" things on screen, and as such, the instance it notice a "key press" happends more often too.

Thats why the input delay rises when hes doing testing at 4k, vs 1080p.
The 144mhz is just what hes asking the monitor to output at.... if his PC cannot keep that frame rate at 4k, then thats to be expected.

That was me being an imbecile for trading fullhd x 4k with 3x 60fps. My bad.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

This statement from Google confirms the games are developed/ported to Stadia by other developers, not Google, and it us up to those develooers how they render everything.

"Stadia streams at 4K and 60 FPS - and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection," the company said. "Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one. We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

https://www.gamesindustry.biz/articles/2019-11-25-google-responds-to-criticisms-of-stadias-4k-support



Massimus - "Trump already has democrat support."

SpokenTruth said:
This statement from Google confirms the games are developed/ported to Stadia by other developers, not Google, and it us up to those develooers how they render everything.

"Stadia streams at 4K and 60 FPS - and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection," the company said. "Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one. We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

https://www.gamesindustry.biz/articles/2019-11-25-google-responds-to-criticisms-of-stadias-4k-support

Contraditory if RDR2 isn't running on the best IQ and FPS on Stadia.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
SpokenTruth said:
This statement from Google confirms the games are developed/ported to Stadia by other developers, not Google, and it us up to those develooers how they render everything.

"Stadia streams at 4K and 60 FPS - and that includes all aspects of our graphics pipeline from game to screen: GPU, encoder and Chromecast Ultra all outputting at 4k to 4k TVs, with the appropriate internet connection," the company said. "Developers making Stadia games work hard to deliver the best streaming experience for every game. Like you see on all platforms, this includes a variety of techniques to achieve the best overall quality. We give developers the freedom of how to achieve the best image quality and framerate on Stadia and we are impressed with what they have been able to achieve for day one. We expect that many developers can, and in most cases will, continue to improve their games on Stadia. And because Stadia lives in our data centers, developers are able to innovate quickly while delivering even better experiences directly to you without the need for game patches or downloads."

https://www.gamesindustry.biz/articles/2019-11-25-google-responds-to-criticisms-of-stadias-4k-support

Contraditory if RDR2 isn't running on the best IQ and FPS on Stadia.

How is it contradictory?  The IQ and FPS are up to the developer, not Google.



Massimus - "Trump already has democrat support."

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SpokenTruth said:
DonFerrari said:

Contraditory if RDR2 isn't running on the best IQ and FPS on Stadia.

How is it contradictory?  The IQ and FPS are up to the developer, not Google.

If it is up to developer then Google can't say they are doing it in any way.

They can say they give the tools for the developers to decide on how to use. But if a game that run on X1X at 4k is made to run 1080p on Stadia then upscaled, then compressed to send to user and end result is worse than PS4 while having more than 3x the processing power then it isn't the best IQ and FPS possible there.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

DonFerrari said:
SpokenTruth said:

How is it contradictory?  The IQ and FPS are up to the developer, not Google.

If it is up to developer then Google can't say they are doing it in any way.

They can say they give the tools for the developers to decide on how to use. But if a game that run on X1X at 4k is made to run 1080p on Stadia then upscaled, then compressed to send to user and end result is worse than PS4 while having more than 3x the processing power then it isn't the best IQ and FPS possible there.

I think you need to read the quote again.



Massimus - "Trump already has democrat support."


People act as if Googles marketing speech about "high end hardware" is somehow true?

Google can and will not provide a high end hardware for every user, they can not even provide that for 10% of the user.

If many users want to play at the same time they will share server and the game visuals, reaction times etc. will be scaled down to match this lower power available. Thats how server works always.