BraLoD said:
Back buttons are great, they should really go for it. It makes doing some actions really convenient, I don't know how they aren't mainstream nowdays. Some expensive controllers do come with them, tho. |
Well until the base controller don't have back buttons the games will still keep the basic layout of not having them. So the 3rd party controllers although convenient for remapping won't really push forward the way we play.
EricHiggin said:
More and more games are going online to some degree as time goes on though, so maybe first party AAA could remain completely offline, but otherwise day one and early updates could very well be a concern. BF3 and BF4 both were broken, but I'm pretty sure it was BF4 that was the standout. Took more than just months for the game to be somewhat acceptable. A year later when PS4 arrived, the question was is BF4 finally worth the purchase? I think PS5 games will surely have to run off the SSD, but I wonder if PS4 games could run straight off the external HDD if you had one? Will devs bother to update PS4 games to make good enough use of the SSD to where it's worth forcing a transfer of BC games as well? If PS allows transfers, unless they can accomplish them in like 5 minutes flat, I think they would be crazy not to have it be part of the PS app so you can transfer games through the network while you're away. |
Well I don't plan on playing any online game. So as long as there still enough SP offline game for me I don't care much (also my internet is not bad, and I have external HD just for my lazyness).
For me BF4 was never worth a purchase, not into FPS.
For the BC games on PS5, if they allow external HD (no reason not to) yes I expect it to accept playing straight from external (unless they discover it to be a door for piracy in the future). We do know that even without specific improvements when you have SDD on PS4 the games already load faster to start and in-game loading, so the only thing you won't see is like faster traversal without devs making patches.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."