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Forums - Gaming Discussion - Leak Reveals Gamestop Is Basically Shutting Down

Gamestop is making money!!! 

Anyway report is in:

Gamestop stock down with more than 15% after hours on poor financial results. The company reported a net loss of $415m during the quarter.

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Cerebralbore101 said:
vivster said:

Yes that's one form of DRM. Other forms of DRM include: Not being able to backup media on your own physical storage, not being able to access content on the media, not being able to transfer digital content between consoles(offline). Physical is nothing but an illusion of freedom because they need an extremely closed platform to run on. It's kinda poetic that digital games on PC fulfill the desires of people who prefer physical much better than actual physical media on consoles.But they're not lying about on disc DLC. They could very easily hide it, yet they don't. It's the same for installed DLC on digital copies. There you can also see if the DLC was already in the initial game. In fact it's way easier to detect those "lies" on open platforms with digital only media if they ever occur.

 Not being able to play a PS4 disk on an XB1 is not a form of DRM. See the two definitions below.

"Digital rights management (DRM) is a systematic approach to copyright protection for digital media. The purpose of DRM is to prevent unauthorized redistribution of digital media and restrict the ways consumers can copy content they've purchased. DRM products were developed in response to the rapid increase in online piracy of commercially marketed material, which proliferated through the widespread use of peer-to-peer file exchange programs. Typically DRM is implemented by embedding code that prevents copying, specifies a time period in which the content can be accessed or limits the number of devices the media can be installed on."

Although digital content is protected by copyright laws, policing the Web and catching law-breakers is very difficult. DRM technology focuses on making it impossible to steal content in the first place, a more efficient approach to the problem than the hit-and-miss strategies aimed at apprehending online poachers after the fact.

Cerebral's Note: Limiting the number of devices media can be installed on refers to putting the media on multiple computers, not multiple brands of consoles. Just an FYI.

Stands for "Digital Rights Management." DRM refers to a collection of systems used to protect the copyrights of electronic media. These include digital music and movies, as well as other data that is stored and transferred digitally. For example, the Apple iTunes Music Store uses a DRM system to limit the number of computers that songs can be played on. Each audio file downloaded from the iTunes music store includes information about the owner of the file and how many times the file has been transferred. The protected files will not play on computers that have not been authorized to play the music.

Digital Rights Management is important to publishers of electronic media since it helps ensure they will receive the appropriate revenue for their products. By controlling the trading, protection, monitoring, and tracking of digital media, DRM helps publishers limit the illegal propagation of copyrighted works. This can be accomplished by using digital watermarks or proprietary file encryption on the media they distribute. Whatever method publishers choose to employ, DRM helps them make sure that their digital content is only used by those who have paid for it.

What are consoles if not computers? Even if consoles used the exact same OS and hardware it would still not be possible to run games on different consoles because specifically DRM. It's a great umbrella term of an abuse of power that extends their reach beyond to where it should be. The intention of curbing copyright infringement is not the only thing it's being used as. It's all about control of content.

If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

When we see specifics about next generation consoles, and the extent to which they're going to try to push people into digital, we'll have a better sense of GameStop's medium-term prospects. if the hardware guys are going to look at the relative insignificance of the all digital Xbox, and not offer all digital versions of the new consoles next year, that will be a good sign for GameStop. But, if either Microsoft or Sony offer a diskless version of their new consoles at launch, I think that will be a very negative sign for GameStop.

really, the fact that the Xbox one s all digital edition has not made much noise is a good sign for GameStop already. I don't think it changes the long-term picture, as it is clear that physical is going to continue to decline in it's percentage of software sales. But, the slower things move in that direction, the longer GameStop has to adjust. A healthy, physical software sales start to the next generation very well may buy GameStop the time they need to get exit leases as they expireu, and otherwise reign in costs. They'll have to adjust to a much smaller footprint, and probably a smaller share of the gaming market in general. But, there may be room for a scaled-back GameStop in the long-term gaming industry picture.

Sucks for the next time I need to buy a somewhat old used game. Gamestop usually has the best prices for that.


Last edited by Dgc1808 - on 11 September 2019

4 ≈ One

Their stock dropped even further down to $4.40 a share.