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Forums - Gaming Discussion - Trials Rising Open Beta impressions (Switch, PS4, Xbox One, PC)?

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fleischr said:
I enjoyed the beta on Switch. I didn't have any issues with the performance or framerate at all - overall very playable. Graphically I feel like it's fine - on the TV it might look more like an Xbox 360 version of this game rather than PS4/X1. And the game is fun, but not earth shatteringly different from other Trials games. Really you're getting something like Excitebike and the minecart levels in DKC. Good times.

HD rumble feels like a big missed opportunity on this game.

Probably will look for a sale on this game.

I'm very much in the same boat as you, played in TV didn't have any real performance issues. But yeah I had that other bike trials game on switch and this ubisoft outing didn't seem to be 40e better than what I had so no sale.

I know too that when it does go on sale I'll be añoyed again by the 2 versions and likely not buy it on sale either



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Around the Network

https://www.youtube.com/watch?v=2W9jtlsPgAs

Framerate test of the Switch version, Its pretty stable game. The one level I mention in the Op is that sandy dusty one with the train that has quite a few drops.



     

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cycycychris said:

 

https://www.youtube.com/watch?v=2W9jtlsPgAs

Framerate test of the Switch version, Its pretty stable game. The one level I mention in the Op is that sandy dusty one with the train that has quite a few drops.

I mean... that portion you are talking about is in the video you linked from 55seconds to 1:45 or so and it's pretty much locked to 30fps, the average fps of the entire video is 30.01fps at what point are you watching that graph and think "it's pretty stable" in a time where stuff like Anthem is shuddering in the mid 20s almost all the time on any console bar the ps4 pro running in 1080p mode.

Given that quite a few people mentioned performance issues though and others like myself and this video you linked experienced damn close to a locked 30 I'm wondering if it's possible that some users had issues with the version of the beta they got, be it downloaded onto slower SD cards which didn't transfer data fast enough or if the switch was having issues connecting to wifi on the back end like it had with BOTW at launch requiring the wifi be switched off to increase FPS. It just doesn't seem like everyone is playing the same title from the comments.

Perhaps it's down to the config where the game was played, I played the beta exclusively in TV mode, would be a damn shame if the portable mode suffered poor performance since that's always one of the Switches main selling points when it comes to a reason to buy 3rd party titles on it. I'm gonna guess this is 60fps on the ps4/x1?



Fancy hearing me on an amateur podcast with friends gushing over one of my favourite games? https://youtu.be/1I7JfMMxhf8

Ganoncrotch said:
cycycychris said:

 

https://www.youtube.com/watch?v=2W9jtlsPgAs

Framerate test of the Switch version, Its pretty stable game. The one level I mention in the Op is that sandy dusty one with the train that has quite a few drops.

I mean... that portion you are talking about is in the video you linked from 55seconds to 1:45 or so and it's pretty much locked to 30fps, the average fps of the entire video is 30.01fps at what point are you watching that graph and think "it's pretty stable" in a time where stuff like Anthem is shuddering in the mid 20s almost all the time on any console bar the ps4 pro running in 1080p mode.

Given that quite a few people mentioned performance issues though and others like myself and this video you linked experienced damn close to a locked 30 I'm wondering if it's possible that some users had issues with the version of the beta they got, be it downloaded onto slower SD cards which didn't transfer data fast enough or if the switch was having issues connecting to wifi on the back end like it had with BOTW at launch requiring the wifi be switched off to increase FPS. It just doesn't seem like everyone is playing the same title from the comments.

Perhaps it's down to the config where the game was played, I played the beta exclusively in TV mode, would be a damn shame if the portable mode suffered poor performance since that's always one of the Switches main selling points when it comes to a reason to buy 3rd party titles on it. I'm gonna guess this is 60fps on the ps4/x1?

Here's Digital Foundry video on the Switch version

https://www.youtube.com/watch?v=obi5rATAAtA

They have a few drops in that level but it shows very bad frame pacing in there video (starts around 6:19). Which I wouldn't be surprised if that was showing in that one video to, but we  just don't understand how his/her display works. So thats probably what I noticed, even though I almost never notice that ever when I know its there (kind of like Doom, never saw the frame pacing issue). Its nothing unplayable, there was just a stutter there I kept seeing. I didn't really notice it anymore after playing the level a few times.

And it is 60fps on Xbone and PS4



     

Check out my lastest games review: Fast RMX and  Snipperclips: Cut it out Together