AngryLittleAlchemist said:
Jumpin said:
The big problem I had with the franchise is, while games like Link's Awakening and Majora's Mask were interesting for what they were - they didn't really progress the franchise.
|
I'm not sure how much I'd say that about Majora's Mask. I played Ocarina of Time and Majora's Mask for the first time a few weeks before I got my copy of BOTW. My experience is OoT, MM, WW, ALBW, and BOTW. While BOTW is definitely the most significant change and evolution from Ocarina of Time, that's only for a few reasons. First of all, Majora's Mask wouldn't have been a good game to constantly imitate, it's very unique and has it's own personality. Second, it's on the same engine as a previous game and not on a new engine. Third, it has probably the best new features out of the Zelda games I've played, and it has two(arguably three) different main features that completely change how you play.
I guess Majora's Mask isn't as innovative as BOTW, and it's not really a "new step" for the franchise. But it's such a big side step that it might as well be considered just as unique as BOTW, it's so different and so influential and honestly when you take all that into account it not being the new direction for the series is kind of null and void because making every Zelda like Majora's Mask doesn't make sense in the first place. Basically, it's almost an unfair comparison because BOTW's new step is a blank canvas to make endless sequels with. It's a basic foundation. Majora's Mask is a very specific work and it can't be replicated and shouldn't be.
|
That's his point though MM maybe unique but what it brought doesn't progress the franchise in future installments, LOZ, ALTTP and BOTW did as they're set new foundations, I leave OOT out of this group because it didn't really bring anything new for the franchise it just executed it well in full 3d but what it did do however was bring a lot of technical advancements to realise its scope so still managed to progress the franchise through that way.
Even then another unique instalment in SS had an influence in future games by setting an approach that drops the traditional template that had been used since ALTTP, aspects of SS are in ALBW and BOTW.